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Searched refs:gfRenderHilights (Results 1 – 4 of 4) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/sgp/
H A DButton_System.cc99 BOOLEAN gfRenderHilights = TRUE; variable
1087 gfRenderHilights && in DrawQuickButton()
1101 gfRenderHilights && in DrawQuickButton()
1180 gfRenderHilights && in DrawCheckBoxButton()
1195 gfRenderHilights && in DrawCheckBoxButton()
1540 if (b->Area.uiFlags & MSYS_MOUSE_IN_AREA && GenericButtonOnHilite != NULL && gfRenderHilights) in DrawGenericButton()
1551 if (b->Area.uiFlags & MSYS_MOUSE_IN_AREA && GenericButtonOffHilite != NULL && gfRenderHilights) in DrawGenericButton()
H A DButton_System.h248 extern BOOLEAN gfRenderHilights;
H A DMouseSystem.cc804 if (!gfRenderHilights) return; in RenderFastHelp()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/
H A DEditor_Taskbar_Utils.cc855 gfRenderHilights = FALSE; in ProcessEditorRendering()
902 gfRenderHilights = TRUE; in ProcessEditorRendering()