Searched refs:gibgravity (Results 1 – 2 of 2) sorted by relevance
292 int gibgravity; member
1239 MISCVARS->gibgravity = -1; in InitActorList()3420 MISCVARS->gibgravity = GRAVITY/2; in Vicious_Annihilation()3425 MISCVARS->gibgravity = -1; in Vicious_Annihilation()3506 MISCVARS->gibgravity = GRAVITY/2; in BeginEnemyFatality()3510 MISCVARS->gibgravity = -1; in BeginEnemyFatality()3871 new->temp3 = (MISCVARS->gibgravity == -1)?(GRAVITY):(MISCVARS->gibgravity); in SpawnParticles()