/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | rendertarget.h | 77 glBindRenderbuffer_(GL_RENDERBUFFER, blurdb); in setupblur() 111 if(!depthfmt) glBindRenderbuffer_(GL_RENDERBUFFER, renderdb); in setup()
|
H A D | water.cpp | 570 if(!depthfmt) glBindRenderbuffer_(GL_RENDERBUFFER, db); in genwatertex() 581 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in genwatertex()
|
H A D | movie.cpp | 1021 glBindRenderbuffer_(GL_RENDERBUFFER, encoderb); in readbuffer() 1024 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in readbuffer()
|
H A D | rendergl.cpp | 136 PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer_ = NULL; variable 409 …glBindRenderbuffer_ = (PFNGLBINDRENDERBUFFERPROC) getprocaddress("glBindRenderbuffer"… in gl_checkextensions() 426 …glBindRenderbuffer_ = (PFNGLBINDRENDERBUFFERPROC) getprocaddress("glBindRenderbufferE… in gl_checkextensions()
|
/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | rendertarget.h | 78 glBindRenderbuffer_(GL_RENDERBUFFER, blurdb); in setupblur() 112 if(!depthfmt) glBindRenderbuffer_(GL_RENDERBUFFER, renderdb); in setup()
|
H A D | water.cpp | 610 if(!depthfmt) glBindRenderbuffer_(GL_RENDERBUFFER, db); in genwatertex() 621 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in genwatertex()
|
H A D | movie.cpp | 1022 glBindRenderbuffer_(GL_RENDERBUFFER, encoderb); in readbuffer() 1025 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in readbuffer()
|
H A D | rendergl.cpp | 134 PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer_ = NULL; variable 401 …glBindRenderbuffer_ = (PFNGLBINDRENDERBUFFERPROC) getprocaddress("glBindRenderbuffer"… in gl_checkextensions() 418 …glBindRenderbuffer_ = (PFNGLBINDRENDERBUFFERPROC) getprocaddress("glBindRenderbufferE… in gl_checkextensions()
|
/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | rendertarget.h | 78 glBindRenderbuffer_(GL_RENDERBUFFER_EXT, blurdb); in setupblur() 121 if(!depthfmt) glBindRenderbuffer_(GL_RENDERBUFFER_EXT, renderdb); in setup()
|
H A D | movie.cpp | 916 glBindRenderbuffer_(GL_RENDERBUFFER_EXT, encoderb); in readbuffer() 919 glBindRenderbuffer_(GL_RENDERBUFFER_EXT, 0); in readbuffer()
|
H A D | water.cpp | 822 if(!depthfmt) glBindRenderbuffer_(GL_RENDERBUFFER_EXT, db); in genwatertex() 834 glBindRenderbuffer_(GL_RENDERBUFFER_EXT, 0); in genwatertex()
|
H A D | engine.h | 75 extern PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbuffer_;
|
H A D | rendergl.cpp | 53 PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbuffer_ = NULL; variable 247 …glBindRenderbuffer_ = (PFNGLBINDRENDERBUFFEREXTPROC) getprocaddress("glBindRenderbuff… in gl_checkextensions()
|
/dports/games/redeclipse16/base-1.6.0/src/shared/ |
H A D | glexts.h | 336 extern PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer_;
|
/dports/games/sauerbraten/sauerbraten/src/shared/ |
H A D | glexts.h | 333 extern PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer_;
|
/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | rendergl.cpp | 18 PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer_ = NULL; variable 354 glBindRenderbuffer_(GL_RENDERBUFFER, stencilrb); in checkdepthtexstencilrb() 356 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in checkdepthtexstencilrb() 718 …glBindRenderbuffer_ = (PFNGLBINDRENDERBUFFERPROC) getprocaddress("glBin… in gl_checkextensions() 740 …glBindRenderbuffer_ = (PFNGLBINDRENDERBUFFERPROC) getprocaddress("glBindRenderb… in gl_checkextensions()
|
H A D | renderlights.cpp | 614 glBindRenderbuffer_(GL_RENDERBUFFER, msdepthrb); in setupmsbuffer() 616 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in setupmsbuffer() 621 glBindRenderbuffer_(GL_RENDERBUFFER, msstencilrb); in setupmsbuffer() 623 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in setupmsbuffer() 786 glBindRenderbuffer_(GL_RENDERBUFFER, gdepthrb); in setupgbuffer() 788 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in setupgbuffer() 793 glBindRenderbuffer_(GL_RENDERBUFFER, gstencilrb); in setupgbuffer() 795 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in setupgbuffer() 1441 glBindRenderbuffer_(GL_RENDERBUFFER, rhrb[i]); in setupradiancehints() 1443 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in setupradiancehints()
|
H A D | movie.cpp | 1032 glBindRenderbuffer_(GL_RENDERBUFFER, encoderb); in readbuffer() 1035 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in readbuffer()
|
/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | rendergl.cpp | 19 PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer_ = NULL; variable 372 glBindRenderbuffer_(GL_RENDERBUFFER, stencilrb); in checkdepthtexstencilrb() 374 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in checkdepthtexstencilrb() 739 …glBindRenderbuffer_ = (PFNGLBINDRENDERBUFFERPROC) getprocaddress("glBin… in gl_checkextensions() 761 …glBindRenderbuffer_ = (PFNGLBINDRENDERBUFFERPROC) getprocaddress("glBindRenderb… in gl_checkextensions()
|
H A D | renderlights.cpp | 627 glBindRenderbuffer_(GL_RENDERBUFFER, msdepthrb); in setupmsbuffer() 629 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in setupmsbuffer() 634 glBindRenderbuffer_(GL_RENDERBUFFER, msstencilrb); in setupmsbuffer() 636 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in setupmsbuffer() 788 glBindRenderbuffer_(GL_RENDERBUFFER, gdepthrb); in setupgbuffer() 790 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in setupgbuffer() 795 glBindRenderbuffer_(GL_RENDERBUFFER, gstencilrb); in setupgbuffer() 797 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in setupgbuffer()
|
H A D | movie.cpp | 1037 glBindRenderbuffer_(GL_RENDERBUFFER, encoderb); in readbuffer() 1040 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in readbuffer()
|
/dports/games/tesseract/tesseract/src/engine/ |
H A D | rendergl.cpp | 19 PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer_ = NULL; variable 372 glBindRenderbuffer_(GL_RENDERBUFFER, stencilrb); in checkdepthtexstencilrb() 374 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in checkdepthtexstencilrb() 739 …glBindRenderbuffer_ = (PFNGLBINDRENDERBUFFERPROC) getprocaddress("glBin… in gl_checkextensions() 761 …glBindRenderbuffer_ = (PFNGLBINDRENDERBUFFERPROC) getprocaddress("glBindRenderb… in gl_checkextensions()
|
H A D | renderlights.cpp | 627 glBindRenderbuffer_(GL_RENDERBUFFER, msdepthrb); in setupmsbuffer() 629 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in setupmsbuffer() 634 glBindRenderbuffer_(GL_RENDERBUFFER, msstencilrb); in setupmsbuffer() 636 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in setupmsbuffer() 788 glBindRenderbuffer_(GL_RENDERBUFFER, gdepthrb); in setupgbuffer() 790 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in setupgbuffer() 795 glBindRenderbuffer_(GL_RENDERBUFFER, gstencilrb); in setupgbuffer() 797 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in setupgbuffer()
|
H A D | movie.cpp | 1037 glBindRenderbuffer_(GL_RENDERBUFFER, encoderb); in readbuffer() 1040 glBindRenderbuffer_(GL_RENDERBUFFER, 0); in readbuffer()
|
/dports/games/redeclipse/base-2.0.0/src/shared/ |
H A D | glexts.h | 179 extern PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer_;
|