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Searched refs:gl_Light_Ambience2 (Results 1 – 1 of 1) sorted by relevance

/dports/games/tenebrae/tenebrae_0/
H A Dgl_bumpdriver.c37 float gl_Light_Ambience2[4] = {0.03,0.03,0.03,0.03}; variable
133 glLightfv(GL_LIGHT0, GL_AMBIENT, &gl_Light_Ambience2[0]); in R_DrawLightEntitiesGF()