Searched refs:gl_Light_Ambience2 (Results 1 – 1 of 1) sorted by relevance
37 float gl_Light_Ambience2[4] = {0.03,0.03,0.03,0.03}; variable133 glLightfv(GL_LIGHT0, GL_AMBIENT, &gl_Light_Ambience2[0]); in R_DrawLightEntitiesGF()