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Searched refs:gl_depth (Results 1 – 5 of 5) sorted by relevance

/dports/devel/efl/efl-1.25.1/src/lib/elementary/
H A Delm_priv.h458 Eina_Bool gl_depth : 1; member
602 int gl_depth; member
880 …accel_preference_parse(const char *pref, Eina_Stringshare **accel, int *gl_depth, int *gl_stencil,…
H A Delm_config.c2005 KEEP_VAL(gl_depth); in _elm_config_reload_do()
4549 int *gl_depth, int *gl_stencil, int *gl_msaa) in _elm_config_accel_preference_parse() argument
4583 *gl_depth = 0; in _elm_config_accel_preference_parse()
4591 *gl_depth = atoi(value_str); in _elm_config_accel_preference_parse()
4593 *gl_depth = 24; in _elm_config_accel_preference_parse()
4614 DBG("gl depth: %d", *gl_depth); in _elm_config_accel_preference_parse()
4630 _elm_config->priv.gl_depth = EINA_TRUE; in elm_config_accel_preference_set()
4643 &_elm_config->gl_depth, in elm_config_accel_preference_set()
H A Defl_ui_win.c5019 _efl_ui_win_accel(Efl_Ui_Win_Data *sd, Eina_Stringshare **accel, int *gl_depth, int *gl_stencil, in… in _efl_ui_win_accel() argument
5037 is_accel = _elm_config_accel_preference_parse(env, accel, gl_depth, gl_stencil, gl_msaa); in _efl_ui_win_accel()
5042 *gl_depth = _elm_config->gl_depth; in _efl_ui_win_accel()
5047 is_accel = _elm_config_accel_preference_parse(str, accel, gl_depth, gl_stencil, gl_msaa); in _efl_ui_win_accel()
5211 int gl_depth = _elm_config->gl_depth; in _elm_win_finalize_internal() local
5236 is_gl_accel = _efl_ui_win_accel(sd, &accel, &gl_depth, &gl_stencil, &gl_msaa); in _elm_win_finalize_internal()
5497 if (gl_depth) in _elm_win_finalize_internal()
5500 opt[opt_i++] = gl_depth; in _elm_win_finalize_internal()
/dports/misc/rump/buildrump.sh-b914579/src/sys/compat/ndis/
H A Dntoskrnl_var.h426 uint16_t gl_depth; member
H A Dsubr_ntoskrnl.c1594 lookaside->nll_l.gl_depth = depth;
1647 lookaside->nll_l.gl_depth = depth;