Searched refs:gl_depth (Results 1 – 5 of 5) sorted by relevance
/dports/devel/efl/efl-1.25.1/src/lib/elementary/ |
H A D | elm_priv.h | 458 Eina_Bool gl_depth : 1; member 602 int gl_depth; member 880 …accel_preference_parse(const char *pref, Eina_Stringshare **accel, int *gl_depth, int *gl_stencil,…
|
H A D | elm_config.c | 2005 KEEP_VAL(gl_depth); in _elm_config_reload_do() 4549 int *gl_depth, int *gl_stencil, int *gl_msaa) in _elm_config_accel_preference_parse() argument 4583 *gl_depth = 0; in _elm_config_accel_preference_parse() 4591 *gl_depth = atoi(value_str); in _elm_config_accel_preference_parse() 4593 *gl_depth = 24; in _elm_config_accel_preference_parse() 4614 DBG("gl depth: %d", *gl_depth); in _elm_config_accel_preference_parse() 4630 _elm_config->priv.gl_depth = EINA_TRUE; in elm_config_accel_preference_set() 4643 &_elm_config->gl_depth, in elm_config_accel_preference_set()
|
H A D | efl_ui_win.c | 5019 _efl_ui_win_accel(Efl_Ui_Win_Data *sd, Eina_Stringshare **accel, int *gl_depth, int *gl_stencil, in… in _efl_ui_win_accel() argument 5037 is_accel = _elm_config_accel_preference_parse(env, accel, gl_depth, gl_stencil, gl_msaa); in _efl_ui_win_accel() 5042 *gl_depth = _elm_config->gl_depth; in _efl_ui_win_accel() 5047 is_accel = _elm_config_accel_preference_parse(str, accel, gl_depth, gl_stencil, gl_msaa); in _efl_ui_win_accel() 5211 int gl_depth = _elm_config->gl_depth; in _elm_win_finalize_internal() local 5236 is_gl_accel = _efl_ui_win_accel(sd, &accel, &gl_depth, &gl_stencil, &gl_msaa); in _elm_win_finalize_internal() 5497 if (gl_depth) in _elm_win_finalize_internal() 5500 opt[opt_i++] = gl_depth; in _elm_win_finalize_internal()
|
/dports/misc/rump/buildrump.sh-b914579/src/sys/compat/ndis/ |
H A D | ntoskrnl_var.h | 426 uint16_t gl_depth; member
|
H A D | subr_ntoskrnl.c | 1594 lookaside->nll_l.gl_depth = depth; 1647 lookaside->nll_l.gl_depth = depth;
|