Searched refs:gl_ext_texture_filter_anisotropic (Results 1 – 7 of 7) sorted by relevance
61 dboolean gl_ext_texture_filter_anisotropic = false; variable158 gl_ext_texture_filter_anisotropic = gl_ext_texture_filter_anisotropic_default && in gld_InitOpenGL()160 if (gl_ext_texture_filter_anisotropic) in gld_InitOpenGL()
91 extern dboolean gl_ext_texture_filter_anisotropic;
98 if (gl_ext_texture_filter_anisotropic) in gld_InitShadows()
777 if (gl_ext_texture_filter_anisotropic) in gld_LoadDetailName()
753 if (gl_ext_texture_filter_anisotropic) in gld_SetTexFilters()
115 cvar_t *gl_ext_texture_filter_anisotropic; variable1390 gl_ext_texture_filter_anisotropic = ri.Cvar_Get ("gl_ext_texture_filter_anisotropic", "0", 0); in R_Register()1846 if ( gl_ext_texture_filter_anisotropic->value ) { in R_Init()1855 gl_ext_texture_filter_anisotropic->modified = false; in R_Init()2132 if (gl_ext_texture_filter_anisotropic->modified) in R_BeginFrame()2137 if ( gl_ext_texture_filter_anisotropic->value ) in R_BeginFrame()2154 gl_ext_texture_filter_anisotropic->modified = false; in R_BeginFrame()
226 extern cvar_t *gl_ext_texture_filter_anisotropic;