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Searched refs:gl_internal_format_cache (Results 1 – 12 of 12) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_storage_gles2.h256 GLenum gl_internal_format_cache; member
H A Drasterizer_storage_gles2.cpp628 texture->gl_internal_format_cache = internal_format; in texture_allocate()
4768 texture->gl_internal_format_cache = color_internal_format; in _render_target_allocate()
5121 t->gl_internal_format_cache = 0; in render_target_create()
5222 t->gl_internal_format_cache = 0; in render_target_set_external_texture()
/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_storage_gles2.h256 GLenum gl_internal_format_cache; member
H A Drasterizer_storage_gles2.cpp628 texture->gl_internal_format_cache = internal_format; in texture_allocate()
4768 texture->gl_internal_format_cache = color_internal_format; in _render_target_allocate()
5121 t->gl_internal_format_cache = 0; in render_target_create()
5222 t->gl_internal_format_cache = 0; in render_target_set_external_texture()
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_storage_gles3.cpp723 texture->gl_internal_format_cache = internal_format; in texture_allocate()
1281 if (texture->gl_internal_format_cache == GL_RGB10_A2) { in texture_get_data()
1741 ctex->gl_internal_format_cache = internal_format; in texture_create_radiance_cubemap()
7194 tex->gl_internal_format_cache = color_internal_format;
7503 t->gl_internal_format_cache = 0;
7591 t->gl_internal_format_cache = 0;
H A Drasterizer_storage_gles3.h263 GLenum gl_internal_format_cache; member
/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_storage_gles3.cpp723 texture->gl_internal_format_cache = internal_format; in texture_allocate()
1281 if (texture->gl_internal_format_cache == GL_RGB10_A2) { in texture_get_data()
1741 ctex->gl_internal_format_cache = internal_format; in texture_create_radiance_cubemap()
7194 tex->gl_internal_format_cache = color_internal_format;
7503 t->gl_internal_format_cache = 0;
7591 t->gl_internal_format_cache = 0;
H A Drasterizer_storage_gles3.h263 GLenum gl_internal_format_cache; member
/dports/devel/godot2/godot-2.1.6-stable/drivers/gles2/
H A Drasterizer_gles2.h129 GLenum gl_internal_format_cache; member
H A Drasterizer_gles2.cpp896 texture->gl_internal_format_cache = internal_format; in texture_allocate()
/dports/devel/godot2-tools/godot-2.1.6-stable/drivers/gles2/
H A Drasterizer_gles2.h129 GLenum gl_internal_format_cache; member
H A Drasterizer_gles2.cpp896 texture->gl_internal_format_cache = internal_format; in texture_allocate()