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Searched refs:gl_sidedef (Results 1 – 1 of 1) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/
H A Dhw_main.c124 static side_t *gl_sidedef; variable
1075 gl_sidedef = gl_curline->sidedef; in HWR_ProcessSeg()
1167 texturevpegtop += gl_sidedef->rowoffset; in HWR_ProcessSeg()
1233 texturevpegbottom += gl_sidedef->rowoffset; in HWR_ProcessSeg()
1299 if (gl_sidedef->repeatcnt) in HWR_ProcessSeg()
1300 repeats = 1 + gl_sidedef->repeatcnt; in HWR_ProcessSeg()
1358 polybottom = popenbottom + gl_sidedef->rowoffset; in HWR_ProcessSeg()
1363 polytop = popentop + gl_sidedef->rowoffset; in HWR_ProcessSeg()
1546 …_frontsector->floorheight + textureheight[gl_sidedef->midtexture] - gl_frontsector->ceilingheight … in HWR_ProcessSeg()
1548 …texturevpeg = worldbottom + textureheight[gl_sidedef->midtexture] - worldtop + gl_sidedef->rowoffs… in HWR_ProcessSeg()
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