Searched refs:gl_support_shader_objects (Results 1 – 2 of 2) sorted by relevance
62 int gl_support_shader_objects = false; variable849 gl_support_shader_objects = false; in VID_CheckExtensions()938 …if ((gl_support_shader_objects = GL_CheckExtension("GL_ARB_shader_objects", shaderobjectsfuncs, "-… in VID_CheckExtensions()
730 extern int gl_support_shader_objects;