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Searched refs:gl_usevbo (Results 1 – 11 of 11) sorted by relevance

/dports/games/alienarena-data/alienarena-7.66/data1/graphical_presets/
H A Dcompatibility.cfg10 set gl_usevbo 0
H A Dmaxperformance.cfg10 set gl_usevbo 1
H A Dmaxquality.cfg10 set gl_usevbo 1
H A Dperformance.cfg10 set gl_usevbo 1
H A Dquality.cfg10 set gl_usevbo 1
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_vbo.c47 if(!gl_usevbo->integer) in R_LoadVBOSubsystem()
H A Dr_main.c118 cvar_t *gl_usevbo; variable
1262 gl_usevbo = Cvar_Get("gl_usevbo", "1", CVAR_ARCHIVE|CVARDOC_BOOL); in R_Register()
1263 …Cvar_Describe (gl_usevbo, "Use VBOs for mesh and world geometry. Leave this on unless you've got a… in R_Register()
H A Dr_local.h155 extern cvar_t *gl_usevbo;
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_vbo.c47 if(!gl_usevbo->integer) in R_LoadVBOSubsystem()
H A Dr_main.c118 cvar_t *gl_usevbo; variable
1262 gl_usevbo = Cvar_Get("gl_usevbo", "1", CVAR_ARCHIVE|CVARDOC_BOOL); in R_Register()
1263 …Cvar_Describe (gl_usevbo, "Use VBOs for mesh and world geometry. Leave this on unless you've got a… in R_Register()
H A Dr_local.h155 extern cvar_t *gl_usevbo;