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Searched refs:gld_palmap (Results 1 – 4 of 4) sorted by relevance

/dports/games/prboom/prboom-2.5.0/src/
H A Dgl_intern.h70 extern unsigned char gld_palmap[256];
H A Dgl_texture.c84 unsigned char gld_palmap[256]; variable
95 gld_palmap[i] = i; in gld_InitPalettedTextures()
102 gld_palmap[j] = i; in gld_InitPalettedTextures()
245 buffer[pos]=gld_palmap[source[j]]; in gld_AddPatchToTexture_UnTranslated()
339 buffer[pos]=gld_palmap[outr[source[j]]]; in gld_AddPatchToTexture()
385 buffer[pos]=gld_palmap[flat[y*64+x]]; in gld_AddFlatToTexture()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dgl_texture.c97 unsigned char gld_palmap[256]; variable
113 gld_palmap[i] = i; in gld_InitPalettedTextures()
120 gld_palmap[j] = i; in gld_InitPalettedTextures()
356 buffer[pos]=gld_palmap[source[j]]; in gld_AddPatchToTexture_UnTranslated()
465 buffer[pos]=gld_palmap[outr[source[j]]]; in gld_AddPatchToTexture()
521 buffer[pos]=gld_palmap[flat[y*64+x]]; in gld_AddFlatToTexture()
H A Dgl_intern.h334 extern unsigned char gld_palmap[256];