Searched refs:glmanager (Results 1 – 18 of 18) sorted by relevance
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | tiletex.cc | 35 glmanager->delete_textures(1, &m_handle); in unload_texture() 62 glmanager->generate_textures(1, &m_handle); in load_texture() 66 glmanager->load_texture(pixels, new_width, new_height, mip_opt, offsetx, offsety); in load_texture() 74 glmanager->bind_texture(m_handle); in bind()
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H A D | ui-scissor.h | 25 glmanager->set_scissor(scissor.x, scissor.y, scissor.width, scissor.height); in push() 37 glmanager->set_scissor(scissor.x, scissor.y, scissor.width, scissor.height); in pop() 40 glmanager->reset_scissor(); in pop()
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H A D | glwrapper-ogl.cc | 118 GLStateManager *glmanager = nullptr; variable 122 if (glmanager) in init() 125 glmanager = new OGLStateManager(); in init() 130 delete glmanager; in shutdown() 131 glmanager = nullptr; in shutdown() 691 glmanager->set(state); in draw()
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H A D | tilereg-doll.cc | 180 glmanager->set_transform(trans, scale); in render() 207 glmanager->set_transform(trans, scale); in render() 222 glmanager->set_transform(trans, scale); in render() 319 glmanager->reset_transform(); in render()
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H A D | tilereg-text.cc | 199 mx = glmanager->logical_to_device(inner_x) / font().char_width(false); in calculate_grid_size() 200 my = glmanager->logical_to_device(inner_y) / font().char_height(false); in calculate_grid_size()
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H A D | fontwrapper-ft.cc | 455 glmanager->set_transform(trans_shadow, scale); in draw_m_buf() 460 glmanager->set_transform(trans, scale); in draw_m_buf() 463 glmanager->reset_transform(); in draw_m_buf() 476 glmanager->reset_transform(); in _draw_box() 700 glmanager->reset_transform(); in render_string()
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H A D | tilereg-map.cc | 111 glmanager->set_scissor(sx, sy, wx, wy); in render() 115 glmanager->reset_scissor(); in render()
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H A D | tilereg-msg.cc | 113 glmanager->reset_transform(); in render()
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H A D | tilereg.cc | 156 glmanager->set_transform(trans, scale); in set_transform()
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H A D | glwrapper.h | 202 extern GLStateManager *glmanager;
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H A D | tilereg-dgn.cc | 159 glmanager->set_scissor(0, 0, tile_iw, tile_ih); in render() 163 glmanager->reset_scissor(); in render()
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H A D | windowmanager-sdl.cc | 641 glmanager->reset_view_for_resize(m_windowsz, m_drawablesz); in resize() 1082 glmanager->pixelstore_unpack_alignment(1); in load_texture()
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H A D | tilesdl.cc | 1367 glmanager->reset_view_for_redraw(); in redraw() 1384 glmanager->fixup_gl_state(); in redraw()
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H A D | ui.cc | 1892 glmanager->get_transform(&translate, nullptr); in _render() 2338 glmanager->set_transform(t, s); in _render() 2340 glmanager->reset_transform(); in _render() 2567 glmanager->reset_view_for_redraw(); in render() 2571 glmanager->reset_transform(); in render()
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H A D | skill-menu.cc | 1666 glmanager->set_transform(t, s); in _render() 1670 glmanager->reset_transform(); in _render()
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H A D | menu.cc | 403 glmanager->set_transform(t, s); in _render() 412 glmanager->reset_transform(); in _render()
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H A D | viewmap.cc | 698 glmanager->reset_transform(); in _render()
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H A D | directn.cc | 2205 glmanager->reset_transform(); in _render()
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