/dports/games/cgoban/cgoban-1.9.14/src/ |
H A D | editInfo.c | 36 {msg_gameTitle, sgfType_title, goStone_empty}, 42 {msg_handicapC, sgfType_handicap, goStone_empty}, 43 {msg_komiC, sgfType_komi, goStone_empty}, 44 {msg_time, sgfType_time, goStone_empty}, 45 {msg_result, sgfType_result, goStone_empty}, 46 {msg_date, sgfType_date, goStone_empty}, 47 {msg_place, sgfType_place, goStone_empty}, 48 {msg_event, sgfType_event, goStone_empty}, 49 {msg_source, sgfType_source, goStone_empty}}; 114 ((sgfVals[val].color == goStone_empty) || in editInfo_create() [all …]
|
H A D | goBoard.c | 45 board->pieces[i].type = goStone_empty; in goBoard_create() 162 if (stone == goStone_empty) { in goBoard_addStone() 167 assert((loc == 0) || (board->pieces[loc].type == goStone_empty)); in goBoard_addStone() 220 group->type = goStone_empty; in goBoard_addStone() 256 if ((groupNeighbor->type == goStone_empty) && in goBoard_addStone() 266 if ((groupNeighbor->type == goStone_empty) && in goBoard_addStone() 292 group->type = goStone_empty; in goBoard_addStone() 338 if (type == goStone_empty) in addEmpty() 346 group->type = goStone_empty; in addEmpty() 394 if (neighbor->type == goStone_empty) in goBoard_quickHash() [all …]
|
H A D | goScore.c | 146 if ((goBoard_stone(b, i) == goStone_empty) || in goScore_compute() 170 if ((goBoard_stone(b, i) == goStone_empty) || in goScore_compute() 257 ((stoneHere == goStone_empty) || (stoneHere == s))) { in markNeighborEmptySpecial() 299 (goBoard_stone(game->tmpBoard, i) == goStone_empty)) { in findSpecialEyes() 315 n = countNeighbors(game, game->board, i, goStone_empty); in findSpecialEyes() 328 (goBoard_stone(game->tmpBoard, i) == goStone_empty)) { in findSpecialEyes() 345 n = countNeighbors(game, game->board, i, goStone_empty); in findSpecialEyes() 363 (goBoard_stone(game->tmpBoard, i) == goStone_empty)) { in findSpecialEyes() 475 if ((goBoard_stone(g->tmpBoard, i) == goStone_empty) && in testGroupForFake() 531 (goBoard_stone(g->tmpBoard, newLoc) == goStone_empty)) { in testGroupForFake() [all …]
|
H A D | sgf.h | 93 #define sgf_addElem(mc, t) sgf_addCElem(mc, t, goStone_empty) 94 #define sgf_addIElem(mc, t, i) sgf_addCIElem(mc, t, goStone_empty, i) 95 #define sgf_addSElem(mc, t, s) sgf_addCSElem(mc, t, goStone_empty, s) 96 #define sgf_addLElem(mc, t, l) sgf_addCLElem(mc, t, goStone_empty, l) 97 #define sgf_addLSElem(mc, t, l, s) sgf_addCLSElem(mc, t, goStone_empty, l, s) 123 sgf_addCLElem(mc, sgfType_setBoard, goStone_empty, loc)
|
H A D | sgfIn.c | 303 arg_multi(arg, mc, sgfType_setBoard, goStone_empty, &err); in readFile() 331 arg_multi(arg, mc, sgfType_triangle, goStone_empty, &err); in readFile() 336 arg_multi(arg, mc, sgfType_circle, goStone_empty, &err); in readFile() 341 arg_multi(arg, mc, sgfType_mark, goStone_empty, &err); in readFile() 346 arg_multi(arg, mc, sgfType_square, goStone_empty, &err); in readFile() 358 arg_multi(arg, mc, sgfType_label, goStone_empty, &err); in readFile()
|
H A D | editBoard.c | 290 if (goBoard_stone(eb->game->board, loc) != goStone_empty) { in gridPressed() 310 addPattern(eb, goStone_empty, loc); in gridPressed() 382 if (goBoard_stone(eb->game->board, loc) == goStone_empty) { in jumpToLoc() 593 ((goBoard_stone(eb->game->board, i) == goStone_empty) || in donePressed() 600 ((goBoard_stone(eb->game->board, i) == goStone_empty) || in donePressed() 802 if ((goBoard_stone(newBoard, i) == goStone_empty) && in addPattern() 803 (goBoard_stone(eb->game->board, i) != goStone_empty)) in addPattern() 804 sgf_addStone(eb->sgf, goStone_empty, goBoard_loc2Sgf(newBoard, i)); in addPattern()
|
H A D | goPic.c | 233 toMove = goStone_empty; in goPic_update() 264 (s == goStone_empty)) { in goPic_update() 316 (grid_stone(p->boardButs[i]) == goStone_empty)) in goPic_update()
|
H A D | sgf.c | 137 sgf_addCElem(sgf, sgfType_comment, goStone_empty); in sgf_catComment() 288 sgf_addCSElem(mc, sgfType_date, goStone_empty, dateStr); in sgf_setDate() 493 if (se->gVal == goStone_empty) in sgfElem_findMove()
|
H A D | goBoard.h | 25 goStone_white, goStone_black, goStone_edge, goStone_empty enumerator
|
H A D | cgbuts.c | 141 grid->ptype = goStone_empty; in grid_create() 327 ((grid->ptype == goStone_empty) || grid->grey)) { in grid_draw() 353 if ((grid->ptype == goStone_empty) && in grid_draw() 358 if (grid->ptype != goStone_empty) { in grid_draw() 380 assert(grid->ptype == goStone_empty); in grid_draw() 563 if (pressColor == goStone_empty) { in grid_setPress()
|
H A D | sgfMap.c | 216 GoStone stone = goStone_empty; in draw() 302 stone = goStone_empty; in draw() 307 if (stone != goStone_empty) { in draw() 314 else if (stone != goStone_empty) in draw()
|
H A D | sgfPlay.c | 181 if ((me->gVal == goStone_empty) && in processMoves()
|
H A D | goGame.c | 296 if (goBoard_stone(game->board, move) != goStone_empty) in goGame_canMove() 633 goBoard_addStone(game->board, goStone_empty, loc, NULL); in goGame_setBoard()
|
H A D | sgfOut.c | 269 assert(me->gVal == goStone_empty); in printColor()
|
H A D | goban.c | 97 g->activeTimer = goStone_empty; in goban_create() 936 if (color == goStone_empty) { in goban_stopTimer() 942 g->activeTimer = goStone_empty; in goban_stopTimer()
|
H A D | local.c | 482 ((goBoard_stone(l->game->board, i) == goStone_empty) || in donePressed() 489 ((goBoard_stone(l->game->board, i) == goStone_empty) || in donePressed()
|
/dports/games/cgoban/cgoban-1.9.14/src/client/ |
H A D | board.c | 449 if (goBoard_stone(cli->game->board, loc) == goStone_empty) { in cliBoard_gridPressed() 470 if (cli->goban->activeTimer != goStone_empty) in cliBoard_gridPressed() 580 if (cli->goban->activeTimer != goStone_empty) in cliBoard_updateWithToggle()
|
H A D | game.c | 641 GoStone winner = goStone_empty, loser; in cliGameList_gameGone() 807 if (gl->games[gameNum].board->goban->activeTimer != goStone_empty) in cliGameList_gameGone() 840 if (g->board->goban->activeTimer != goStone_empty) in cliGameList_selectDead() 869 sgf_addStone(g->board->sgf, goStone_empty, in cliGameList_deadStone() 881 if (g->board->goban->activeTimer != goStone_empty) in cliGameList_deadStone()
|
/dports/games/cgoban/cgoban-1.9.14/src/gmp/ |
H A D | play.c | 523 ((goBoard_stone(l->game->board, i) == goStone_empty) || in donePressed() 530 ((goBoard_stone(l->game->board, i) == goStone_empty) || in donePressed()
|