Home
last modified time | relevance | path

Searched refs:go_anticlock (Results 1 – 2 of 2) sorted by relevance

/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/
H A Dcharacter.cpp1775 int ii, go_anticlock = 0; in start_character_turning() local
1778 go_anticlock = 1; in start_character_turning()
1780 go_anticlock = 1; in start_character_turning()
1783 if (go_anticlock) in start_character_turning()
1786 go_anticlock = -1; in start_character_turning()
1792 for (ii = fromidx; ii != toidx; ii -= go_anticlock) { in start_character_turning()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/
H A Dcharacter.cpp1682 int ii, go_anticlock = 0; in start_character_turning() local
1685 go_anticlock = 1; in start_character_turning()
1687 go_anticlock = 1; in start_character_turning()
1690 if (go_anticlock) in start_character_turning()
1693 go_anticlock = -1; in start_character_turning()
1699 for (ii = fromidx; ii != toidx; ii -= go_anticlock) { in start_character_turning()