Searched refs:godot_dl_handle (Results 1 – 2 of 2) sorted by relevance
163 void *godot_dl_handle = NULL; variable223 if (p_handle == mono_dl_handle && godot_dl_handle) { in gd_mono_android_dlsym()226 sym_addr = dlsym(godot_dl_handle, p_name); in gd_mono_android_dlsym()371 godot_dl_handle = try_dlopen(so_path, gd_mono_convert_dl_flags(MONO_DL_LAZY)); in initialize()380 if (godot_dl_handle) in cleanup()381 gd_mono_android_dlclose(godot_dl_handle, NULL); in cleanup()