Searched refs:gomunch (Results 1 – 2 of 2) sorted by relevance
285 if((player.ball.state != 0) != mptr->gomunch)469 mptr->gomunch = player.ball.state != 0;550 mptr->gomunch = 1;567 if(mptr->gomunch || (!cptr->distance && 588 mptr->gomunch = 0;612 mptr->gomunch = 1;754 if(mptr->cont || mptr->gomunch)866 mptr->gomunch = mptr->cont = mptr->chew = mptr->pause = mptr->stop = 0;
293 unsigned gomunch; /* change munch state */ member