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Searched refs:gp_flags_name (Results 1 – 1 of 1) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp6703 const auto gp_flags_name = "gp_flags"; variable
7222 else if (name == gp_flags_name) in read_text_config()
7470 write_config_entry(writer, gp_flags_name, ::gamestate.flags); in write_text_config()