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/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp6705 const auto gp_is_always_run_name = "gp_is_always_run"; variable
7240 else if (name == gp_is_always_run_name) in read_text_config()
7472 write_config_entry(writer, gp_is_always_run_name, ::g_always_run); in write_text_config()