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Searched refs:gp_no_wall_hit_sfx_name (Results 1 – 1 of 1) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp6704 const auto gp_no_wall_hit_sfx_name = "gp_no_wall_hit_sfx"; variable
7231 else if (name == gp_no_wall_hit_sfx_name) in read_text_config()
7471 write_config_entry(writer, gp_no_wall_hit_sfx_name, ::g_no_wall_hit_sound); in write_text_config()