/dports/games/d2x/d2x-0.2.5/unused/vga/new/ |
H A D | palette.c | 74 gr_palette_load( gr_palette ); in gr_palette_set_gamma() 330 void gr_palette_load( ubyte * pal ) in gr_palette_load() function 415 gr_palette_load(pal); in gr_palette_fade_in() 421 gr_palette_load(pal); in gr_palette_fade_in()
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/dports/games/d2x/d2x-0.2.5/unused/vga/ |
H A D | palette.c | 74 gr_palette_load( gr_palette ); in gr_palette_set_gamma() 332 void gr_palette_load( ubyte * pal ) in gr_palette_load() function 417 gr_palette_load(pal); in gr_palette_fade_in() 423 gr_palette_load(pal); in gr_palette_fade_in()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/d2x-rebirth/main/ |
H A D | movie.cpp | 357 gr_palette_load(gr_palette); in event_handler() 401 gr_palette_load(gr_palette); in RunMovie() 420 gr_palette_load(pal_save); in RunMovie() 432 gr_palette_load(gr_palette); in RotateRobot()
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H A D | gamepal.cpp | 93 gr_palette_load(gr_palette); in load_palette()
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/dports/games/d2x/d2x-0.2.5/include/ |
H A D | palette.h | 68 extern void gr_palette_load( ubyte * pal );
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/dports/games/d2x/d2x-0.2.5/arch/sdl/ |
H A D | gr.c | 283 void gr_palette_load( ubyte *pal ) in gr_palette_load() function 396 gr_palette_load(pal); in gr_palette_fade_in() 445 gr_palette_load(pal); in gr_palette_fade_in()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | kmatrix.cpp | 268 gr_palette_load(gr_palette); in kmatrix_redraw() 316 gr_palette_load(gr_palette); in kmatrix_redraw_coop() 443 gr_palette_load(gr_palette); in kmatrix_view()
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H A D | credits.cpp | 270 gr_palette_load( gr_palette ); in credits_show_common()
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H A D | dumpmine.cpp | 664 gr_palette_load(gr_palette); in write_game_text_file() 1045 gr_palette_load(gr_palette); in say_totals_all() 1089 gr_palette_load(gr_palette); in dump_used_textures_all()
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/dports/games/d2x/d2x-0.2.5/iff/archive/ |
H A D | ifftest.c | 80 gr_palette_load(&my_palette); in main()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/d2x-rebirth/iff/archive/ |
H A D | ifftest.c | 86 gr_palette_load(&my_palette); in main()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/arch/sdl/ |
H A D | gr.cpp | 140 gr_palette_load(gr_palette); in gr_set_mode() 254 void gr_palette_load( palette_array_t &pal ) in gr_palette_load() function
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/ |
H A D | palette.h | 59 void gr_palette_load( palette_array_t &pal );
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/dports/games/d2x/d2x-0.2.5/unused/win95/ |
H A D | palette.c | 137 gr_palette_load( gr_palette ); in gr_palette_set_gamma() 383 void gr_palette_load( ubyte * pal ) in gr_palette_load() function 515 gr_palette_load(pal); in gr_palette_fade_in()
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/dports/games/d2x/d2x-0.2.5/main/ |
H A D | gamepal.c | 155 gr_palette_load(gr_palette); in load_palette()
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H A D | movie.c | 266 gr_palette_load(gr_palette); in RunMovie() 321 gr_palette_load(pal_save); in RunMovie() 763 gr_palette_load(gr_palette); in request_cd()
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H A D | titles.c | 209 gr_palette_load( New_pal ); in show_title_screen() 232 gr_palette_load( New_pal ); in show_title_screen() 383 gr_palette_load( New_pal ); in show_bitmap_frame() 1358 gr_palette_load(New_pal);
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H A D | game.c | 897 if (!gr_palette_faded_out) gr_palette_load(gr_palette); in set_screen_mode() 931 gr_palette_load(gr_palette); in set_screen_mode() 1053 gr_palette_load( gr_palette ); in set_screen_mode() 1935 gr_palette_load( gr_palette ); 2236 gr_palette_load(gr_palette); 2255 …TI)) {palette_save(); reset_palette_add(); apply_modified_palette(); gr_palette_load( gr_palette )… 2279 gr_palette_load( gr_palette ); 2303 gr_palette_load( gr_palette );
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H A D | dumpmine.c | 564 gr_palette_load(gr_palette); in write_game_text_file() 1017 gr_palette_load(gr_palette); in say_totals_all() 1092 gr_palette_load(gr_palette); in dump_used_textures_all()
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H A D | gameseq.c | 858 gr_palette_load(gr_palette); in LoadLevel() 862 gr_palette_load(gr_palette); in LoadLevel() 906 gr_palette_load(gr_palette); //actually load the palette in LoadLevel() 1761 gr_palette_load (gr_palette); in DoPlayerDead()
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H A D | kmatrix.c | 482 gr_palette_load(gr_palette); in kmatrix_redraw() 565 gr_palette_load(gr_palette); in kmatrix_redraw_coop()
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/dports/games/d2x/d2x-0.2.5/2d/ |
H A D | palette.c | 188 gr_palette_load( gr_palette ); in gr_palette_set_gamma()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/2d/ |
H A D | palette.cpp | 136 gr_palette_load( gr_palette ); in gr_palette_set_gamma()
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/dports/games/d2x/d2x-0.2.5/arch/win32/ |
H A D | palw32.c | 70 void gr_palette_load( ubyte *pal ) in gr_palette_load() function
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/dports/games/d2x/d2x-0.2.5/arch/svgalib/ |
H A D | gr.c | 224 void gr_palette_load (ubyte *pal) in gr_palette_load() function
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