Searched refs:grid_numbers (Results 1 – 7 of 7) sorted by relevance
/dports/databases/grass7/grass-7.8.6/ps/ps.map/ |
H A D | getgrid.c | 45 PS.grid_numbers = 0; in getgrid() 97 PS.grid_numbers = spacing; in getgrid()
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H A D | ps_info.h | 46 int grid, grid_numbers, grid_fontsize; member
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H A D | do_grid.c | 123 if (PS.grid <= 0 || PS.grid_numbers <= 0) in do_grid_numbers() 125 grid = PS.grid * PS.grid_numbers; in do_grid_numbers()
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H A D | ps_map.c | 103 if (PS.grid_numbers > 0) in ps_map()
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H A D | r_instructions.c | 407 PS.grid_numbers = 0; in read_instructions()
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/dports/textproc/bat/bat-0.18.3/tests/ |
H A D | snapshot_tests.rs | 28 grid_numbers: "grid,numbers",
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/dports/games/xbomb/xbomb-2.2b/ |
H A D | xwindow.c | 416 static char grid_numbers[13][2]={" ","1","2","3","4","5","6","7","8","9","A","B","C"}; in DrawSquare() local 491 …XDrawString(display,play_window,gc[gc_number],text_xpos,text_ypos,grid_numbers[(value&~CORRECT)],1… in DrawSquare()
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