/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ai/ |
H A D | ai_dropnodes.c | 233 if( player.ent->groundentity && player.ent->groundentity != world) { in AI_WaterJumpNode() 234 if( player.ent->groundentity->classname ) { in AI_WaterJumpNode() 235 if( !strcmp( player.ent->groundentity->classname, "func_plat") in AI_WaterJumpNode() 237 || !strcmp(player.ent->groundentity->classname, "func_train") in AI_WaterJumpNode() 238 || !strcmp(player.ent->groundentity->classname, "func_rotate") in AI_WaterJumpNode() 239 || !strcmp(player.ent->groundentity->classname, "func_bob") in AI_WaterJumpNode() 334 if( player.ent->groundentity && player.ent->groundentity != world) { in AI_PathMap() 335 if( player.ent->groundentity->classname ) { in AI_PathMap() 336 if( !strcmp( player.ent->groundentity->classname, "func_plat") in AI_PathMap() 338 || !strcmp(player.ent->groundentity->classname, "func_train") in AI_PathMap() [all …]
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_phys.c | 190 ent->groundentity = NULL; in SV_FlyMove() 221 ent->groundentity = hit; in SV_FlyMove() 692 ent->groundentity = NULL; in SV_Physics_Toss() 695 if (ent->groundentity) in SV_Physics_Toss() 826 edict_t *groundentity; in SV_Physics_Step() local 830 if (!ent->groundentity) in SV_Physics_Step() 833 groundentity = ent->groundentity; in SV_Physics_Step() 837 if (groundentity) in SV_Physics_Step() 926 if (ent->groundentity) in SV_Physics_Step() 1032 if (ent->groundentity) in SV_Physics_NewToss() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_phys.c | 190 ent->groundentity = NULL; in SV_FlyMove() 221 ent->groundentity = hit; in SV_FlyMove() 692 ent->groundentity = NULL; in SV_Physics_Toss() 695 if (ent->groundentity) in SV_Physics_Toss() 826 edict_t *groundentity; in SV_Physics_Step() local 830 if (!ent->groundentity) in SV_Physics_Step() 833 groundentity = ent->groundentity; in SV_Physics_Step() 837 if (groundentity) in SV_Physics_Step() 926 if (ent->groundentity) in SV_Physics_Step() 1039 if (ent->groundentity) in SV_Physics_NewToss() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | g_phys.c | 188 ent->groundentity = NULL; in SV_FlyMove() 219 ent->groundentity = hit; in SV_FlyMove() 672 ent->groundentity = NULL; in SV_Physics_Toss() 675 if (ent->groundentity) in SV_Physics_Toss() 680 if ( ent->groundentity ) in SV_Physics_Toss() 823 edict_t *groundentity; in SV_Physics_Step() local 827 if (!ent->groundentity) in SV_Physics_Step() 830 groundentity = ent->groundentity; in SV_Physics_Step() 834 if (groundentity) in SV_Physics_Step() 914 if (ent->groundentity) in SV_Physics_Step() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_phys.c | 208 ent->groundentity = NULL; in SV_FlyMove() 239 ent->groundentity = hit; in SV_FlyMove() 688 ent->groundentity = NULL; in SV_Physics_Toss() 691 if (ent->groundentity) in SV_Physics_Toss() 693 ent->groundentity = NULL; in SV_Physics_Toss() 696 if ( ent->groundentity ) in SV_Physics_Toss() 822 edict_t *groundentity; in SV_Physics_Step() local 826 if (!ent->groundentity) in SV_Physics_Step() 829 groundentity = ent->groundentity; in SV_Physics_Step() 833 if (groundentity) in SV_Physics_Step() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_phys.c | 208 ent->groundentity = NULL; in SV_FlyMove() 239 ent->groundentity = hit; in SV_FlyMove() 688 ent->groundentity = NULL; in SV_Physics_Toss() 691 if (ent->groundentity) in SV_Physics_Toss() 693 ent->groundentity = NULL; in SV_Physics_Toss() 696 if ( ent->groundentity ) in SV_Physics_Toss() 822 edict_t *groundentity; in SV_Physics_Step() local 826 if (!ent->groundentity) in SV_Physics_Step() 829 groundentity = ent->groundentity; in SV_Physics_Step() 833 if (groundentity) in SV_Physics_Step() [all …]
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_phys.c | 208 ent->groundentity = NULL; in SV_FlyMove() 239 ent->groundentity = hit; in SV_FlyMove() 688 ent->groundentity = NULL; in SV_Physics_Toss() 691 if (ent->groundentity) in SV_Physics_Toss() 693 ent->groundentity = NULL; in SV_Physics_Toss() 696 if ( ent->groundentity ) in SV_Physics_Toss() 822 edict_t *groundentity; in SV_Physics_Step() local 826 if (!ent->groundentity) in SV_Physics_Step() 829 groundentity = ent->groundentity; in SV_Physics_Step() 833 if (groundentity) in SV_Physics_Step() [all …]
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_phys.c | 208 ent->groundentity = NULL; in SV_FlyMove() 239 ent->groundentity = hit; in SV_FlyMove() 688 ent->groundentity = NULL; in SV_Physics_Toss() 691 if (ent->groundentity) in SV_Physics_Toss() 693 ent->groundentity = NULL; in SV_Physics_Toss() 696 if ( ent->groundentity ) in SV_Physics_Toss() 822 edict_t *groundentity; in SV_Physics_Step() local 826 if (!ent->groundentity) in SV_Physics_Step() 829 groundentity = ent->groundentity; in SV_Physics_Step() 833 if (groundentity) in SV_Physics_Step() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_phys.c | 208 ent->groundentity = NULL; in SV_FlyMove() 239 ent->groundentity = hit; in SV_FlyMove() 688 ent->groundentity = NULL; in SV_Physics_Toss() 691 if (ent->groundentity) in SV_Physics_Toss() 693 ent->groundentity = NULL; in SV_Physics_Toss() 696 if ( ent->groundentity ) in SV_Physics_Toss() 822 edict_t *groundentity; in SV_Physics_Step() local 826 if (!ent->groundentity) in SV_Physics_Step() 829 groundentity = ent->groundentity; in SV_Physics_Step() 833 if (groundentity) in SV_Physics_Step() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_phys.c | 187 ent->groundentity = NULL; in SV_FlyMove() 213 ent->groundentity = hit; in SV_FlyMove() 605 ent->groundentity = NULL; in SV_Physics_Toss() 608 if(ent->groundentity) in SV_Physics_Toss() 610 ent->groundentity = NULL; in SV_Physics_Toss() 613 if(ent->groundentity) in SV_Physics_Toss() 725 edict_t *groundentity; in SV_Physics_Step() local 729 if(!ent->groundentity) in SV_Physics_Step() 732 groundentity = ent->groundentity; in SV_Physics_Step() 736 if(groundentity) in SV_Physics_Step() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_phys.c | 208 ent->groundentity = NULL; in SV_FlyMove() 239 ent->groundentity = hit; in SV_FlyMove() 688 ent->groundentity = NULL; in SV_Physics_Toss() 691 if (ent->groundentity) in SV_Physics_Toss() 693 ent->groundentity = NULL; in SV_Physics_Toss() 696 if ( ent->groundentity ) in SV_Physics_Toss() 822 edict_t *groundentity; in SV_Physics_Step() local 826 if (!ent->groundentity) in SV_Physics_Step() 829 groundentity = ent->groundentity; in SV_Physics_Step() 833 if (groundentity) in SV_Physics_Step() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_phys.c | 188 ent->groundentity = NULL; in SV_FlyMove() 214 ent->groundentity = hit; in SV_FlyMove() 605 ent->groundentity = NULL; in SV_Physics_Toss() 608 if(ent->groundentity) in SV_Physics_Toss() 610 ent->groundentity = NULL; in SV_Physics_Toss() 613 if(ent->groundentity) in SV_Physics_Toss() 725 edict_t *groundentity; in SV_Physics_Step() local 729 if(!ent->groundentity) in SV_Physics_Step() 732 groundentity = ent->groundentity; in SV_Physics_Step() 736 if(groundentity) in SV_Physics_Step() [all …]
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_phys.c | 183 ent->groundentity = NULL; in SV_FlyMove() 214 ent->groundentity = hit; in SV_FlyMove() 514 check->groundentity = NULL; in SV_Push() 702 ent->groundentity = NULL; in SV_Physics_Toss() 705 if (ent->groundentity) in SV_Physics_Toss() 706 if (!ent->groundentity->inuse) in SV_Physics_Toss() 707 ent->groundentity = NULL; in SV_Physics_Toss() 710 if ( ent->groundentity ) in SV_Physics_Toss() 862 edict_t *groundentity; in SV_Physics_Step() local 871 groundentity = ent->groundentity; in SV_Physics_Step() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | g_phys.c | 183 ent->groundentity = NULL; in SV_FlyMove() 214 ent->groundentity = hit; in SV_FlyMove() 514 check->groundentity = NULL; in SV_Push() 702 ent->groundentity = NULL; in SV_Physics_Toss() 705 if (ent->groundentity) in SV_Physics_Toss() 706 if (!ent->groundentity->inuse) in SV_Physics_Toss() 707 ent->groundentity = NULL; in SV_Physics_Toss() 710 if ( ent->groundentity ) in SV_Physics_Toss() 862 edict_t *groundentity; in SV_Physics_Step() local 871 groundentity = ent->groundentity; in SV_Physics_Step() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_phys.c | 207 ent->groundentity = NULL; in SV_FlyMove() 238 ent->groundentity = hit; in SV_FlyMove() 694 ent->groundentity = NULL; in SV_Physics_Toss() 697 if (ent->groundentity) in SV_Physics_Toss() 699 ent->groundentity = NULL; in SV_Physics_Toss() 702 if ( ent->groundentity ) in SV_Physics_Toss() 828 edict_t *groundentity; in SV_Physics_Step() local 832 if (!ent->groundentity) in SV_Physics_Step() 835 groundentity = ent->groundentity; in SV_Physics_Step() 839 if (groundentity) in SV_Physics_Step() [all …]
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_phys.c | 207 ent->groundentity = NULL; in SV_FlyMove() 238 ent->groundentity = hit; in SV_FlyMove() 688 ent->groundentity = NULL; in SV_Physics_Toss() 691 if (ent->groundentity) in SV_Physics_Toss() 693 ent->groundentity = NULL; in SV_Physics_Toss() 696 if ( ent->groundentity ) in SV_Physics_Toss() 822 edict_t *groundentity; in SV_Physics_Step() local 826 if (!ent->groundentity) in SV_Physics_Step() 829 groundentity = ent->groundentity; in SV_Physics_Step() 833 if (groundentity) in SV_Physics_Step() [all …]
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | g_phys.c | 188 ent->groundentity = NULL; in SV_FlyMove() 219 ent->groundentity = hit; in SV_FlyMove() 669 ent->groundentity = NULL; in SV_Physics_Toss() 672 if (ent->groundentity) in SV_Physics_Toss() 674 ent->groundentity = NULL; in SV_Physics_Toss() 677 if ( ent->groundentity ) in SV_Physics_Toss() 815 edict_t *groundentity; in SV_Physics_Step() local 819 if (!ent->groundentity) in SV_Physics_Step() 822 groundentity = ent->groundentity; in SV_Physics_Step() 826 if (groundentity) in SV_Physics_Step() [all …]
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_phys.c | 207 ent->groundentity = NULL; in SV_FlyMove() 238 ent->groundentity = hit; in SV_FlyMove() 688 ent->groundentity = NULL; in SV_Physics_Toss() 691 if (ent->groundentity) in SV_Physics_Toss() 693 ent->groundentity = NULL; in SV_Physics_Toss() 696 if ( ent->groundentity ) in SV_Physics_Toss() 822 edict_t *groundentity; in SV_Physics_Step() local 826 if (!ent->groundentity) in SV_Physics_Step() 829 groundentity = ent->groundentity; in SV_Physics_Step() 833 if (groundentity) in SV_Physics_Step() [all …]
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/dports/games/q2pro/q2pro/game/ |
H A D | g_phys.c | 207 ent->groundentity = NULL; in SV_FlyMove() 238 ent->groundentity = hit; in SV_FlyMove() 688 ent->groundentity = NULL; in SV_Physics_Toss() 691 if (ent->groundentity) in SV_Physics_Toss() 693 ent->groundentity = NULL; in SV_Physics_Toss() 696 if ( ent->groundentity ) in SV_Physics_Toss() 822 edict_t *groundentity; in SV_Physics_Step() local 826 if (!ent->groundentity) in SV_Physics_Step() 829 groundentity = ent->groundentity; in SV_Physics_Step() 833 if (groundentity) in SV_Physics_Step() [all …]
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_phys.c | 188 ent->groundentity = NULL; in SV_FlyMove() 219 ent->groundentity = hit; in SV_FlyMove() 669 ent->groundentity = NULL; in SV_Physics_Toss() 672 if (ent->groundentity) in SV_Physics_Toss() 674 ent->groundentity = NULL; in SV_Physics_Toss() 677 if ( ent->groundentity ) in SV_Physics_Toss() 803 edict_t *groundentity; in SV_Physics_Step() local 807 if (!ent->groundentity) in SV_Physics_Step() 810 groundentity = ent->groundentity; in SV_Physics_Step() 814 if (groundentity) in SV_Physics_Step() [all …]
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | g_phys.c | 188 ent->groundentity = NULL; in SV_FlyMove() 219 ent->groundentity = hit; in SV_FlyMove() 669 ent->groundentity = NULL; in SV_Physics_Toss() 672 if (ent->groundentity) in SV_Physics_Toss() 674 ent->groundentity = NULL; in SV_Physics_Toss() 677 if ( ent->groundentity ) in SV_Physics_Toss() 808 edict_t *groundentity; in SV_Physics_Step() local 812 if (!ent->groundentity) in SV_Physics_Step() 815 groundentity = ent->groundentity; in SV_Physics_Step() 819 if (groundentity) in SV_Physics_Step() [all …]
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_phys.c | 208 ent->groundentity = NULL; in SV_FlyMove() 239 ent->groundentity = hit; in SV_FlyMove() 718 ent->groundentity = NULL; in SV_Physics_Toss() 721 if (ent->groundentity) in SV_Physics_Toss() 723 ent->groundentity = NULL; in SV_Physics_Toss() 726 if ( ent->groundentity ) in SV_Physics_Toss() 870 edict_t *groundentity; in SV_Physics_Step() local 874 if (!ent->groundentity) in SV_Physics_Step() 877 groundentity = ent->groundentity; in SV_Physics_Step() 881 if (groundentity) in SV_Physics_Step() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_phys.c | 207 ent->groundentity = NULL; in SV_FlyMove() 238 ent->groundentity = hit; in SV_FlyMove() 694 ent->groundentity = NULL; in SV_Physics_Toss() 697 if (ent->groundentity) in SV_Physics_Toss() 699 ent->groundentity = NULL; in SV_Physics_Toss() 702 if ( ent->groundentity ) in SV_Physics_Toss() 828 edict_t *groundentity; in SV_Physics_Step() local 832 if (!ent->groundentity) in SV_Physics_Step() 835 groundentity = ent->groundentity; in SV_Physics_Step() 839 if (groundentity) in SV_Physics_Step() [all …]
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_phys.c | 207 ent->groundentity = NULL; in SV_FlyMove() 238 ent->groundentity = hit; in SV_FlyMove() 689 ent->groundentity = NULL; in SV_Physics_Toss() 692 if (ent->groundentity) in SV_Physics_Toss() 694 ent->groundentity = NULL; in SV_Physics_Toss() 697 if ( ent->groundentity ) in SV_Physics_Toss() 823 edict_t *groundentity; in SV_Physics_Step() local 827 if (!ent->groundentity) in SV_Physics_Step() 830 groundentity = ent->groundentity; in SV_Physics_Step() 834 if (groundentity) in SV_Physics_Step() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_phys.c | 188 ent->groundentity = NULL; in SV_FlyMove() 219 ent->groundentity = hit; in SV_FlyMove() 669 ent->groundentity = NULL; in SV_Physics_Toss() 672 if (ent->groundentity) in SV_Physics_Toss() 674 ent->groundentity = NULL; in SV_Physics_Toss() 677 if ( ent->groundentity ) in SV_Physics_Toss() 815 edict_t *groundentity; in SV_Physics_Step() local 819 if (!ent->groundentity) in SV_Physics_Step() 822 groundentity = ent->groundentity; in SV_Physics_Step() 826 if (groundentity) in SV_Physics_Step() [all …]
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