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Searched refs:growth_lasttime (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dsector.h364 int growth_lasttime; // saved variable
H A Dsector.cpp818 researched(0), researched_lasttime(-1), manufactured(0), manufactured_lasttime(-1), growth_lasttime in Sector()
921 this->growth_lasttime = -1; in initTowerStuff()
1991 if( this->growth_lasttime == -1 ) in doPlayer()
1992 this->growth_lasttime = time; in doPlayer()
2004 if( time - this->growth_lasttime > delay ) { in doPlayer()
2008 this->growth_lasttime = time; in doPlayer()
2887 stream << "growth_lasttime=\"" << growth_lasttime << "\" "; in saveState()
3082 this->growth_lasttime = atoi(attribute->Value()); in loadStateParseXMLNode()