Searched refs:gsRenderHeight (Results 1 – 9 of 9) sorted by relevance
234 y += gsRenderHeight / 5; in GetOverheadScreenXYFromGridNo()505 INT16 const sY = sTempPosY_S - sHeight + gsRenderHeight / 5; in RenderOverheadMap()572 sY += gsRenderHeight / 5; in RenderOverheadMap()586 sY += gsRenderHeight / 5; in RenderOverheadMap()611 sY += gsRenderHeight / 5; in RenderOverheadMap()670 sY += gsRenderHeight / 5; in RenderOverheadMap()885 sWorldScreenY -= gsRenderHeight; in InternalGetOverheadMouseGridNo()
69 extern INT16 gsRenderHeight;
107 INT16 gsRenderHeight = 0; variable1149 sYPos += gsRenderHeight; in RenderTiles()3865 sY += gsRenderHeight; in RenderFOVDebugInfo()3941 sY += gsRenderHeight; in RenderCoverDebugInfo()4017 sY += gsRenderHeight; in RenderGridNoVisibleDebugInfo()4108 sY += gsRenderHeight; in ExamineZBufferForHiddenTiles()4116 sZLevel += gsRenderHeight; in ExamineZBufferForHiddenTiles()
293 sScreenY += gsRenderHeight; in GetLevelNodeScreenRect()
178 sYPos += gsRenderHeight; in RenderAccumulatedBurstLocations()
392 sMercScreenY += gsRenderHeight; in GetSoldierTRUEScreenPos()556 sScreenY += gsRenderHeight; in GetGridNoScreenPos()
1097 gsRenderHeight += ROOF_LEVEL_HEIGHT; in ChangeInterfaceLevel()1103 gsRenderHeight -= ROOF_LEVEL_HEIGHT; in ChangeInterfaceLevel()4051 sScreenY += gsRenderHeight; in GetGridNoScreenXY()5071 gsRenderHeight = 0; in SetInterfaceHeightLevel()5098 gsRenderHeight = sHeight; in SetInterfaceHeightLevel()5102 gsRenderHeight += ROOF_LEVEL_HEIGHT; in SetInterfaceHeightLevel()
2251 sYPos += gsRenderHeight; in RenderTopmostMultiPurposeLocator()
2270 sYPos += gsRenderHeight; in RenderTopmostFlashingItems()