Searched refs:gunthreat (Results 1 – 4 of 4) sorted by relevance
114 if ((p.gunthreat > 0) && (p.bombs > 0)){ in computer_ai()117 p.targetx = p.gunthreat; in computer_ai()121 p.targetx = p.gunthreat; in computer_ai()320 if ((p.gunthreat > 0) && (jx == 0) && (!p.hide)) jx = int(drand()*2.0)*2 - 1; in computer_ai()
283 int gunthreat; // member
339 p().gunthreat = gun().xpos; in fire_guns()
81 g.p().gunthreat = 0; in act()