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Searched refs:gyrobotEntity (Results 1 – 2 of 2) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dgame.cpp1392 Entity* gyrobotEntity = nullptr; in gameLogic() local
1422 gyrobotEntity = monster; in gameLogic()
1498 if ( gyrobotEntity && !allyRobotNodes.empty() ) in gameLogic()
1500 Stat* gyroStats = gyrobotEntity->getStats(); in gameLogic()
H A Dmenu.cpp9593 Entity* gyrobotEntity = nullptr; in handleMainMenu() local
9623 gyrobotEntity = monster; in handleMainMenu()
9688 if ( gyrobotEntity && !allyRobotNodes.empty() ) in handleMainMenu()
9690 Stat* gyroStats = gyrobotEntity->getStats(); in handleMainMenu()