Searched refs:gyrobotNode (Results 1 – 2 of 2) sorted by relevance
1391 node_t* gyrobotNode = nullptr; in gameLogic() local1399 gyrobotNode = node; in gameLogic()1411 if ( gyrobotNode ) in gameLogic()1420 if ( node == gyrobotNode ) in gameLogic()
9592 node_t* gyrobotNode = nullptr; in handleMainMenu() local9600 gyrobotNode = node; in handleMainMenu()9612 if ( gyrobotNode ) in handleMainMenu()9621 if ( node == gyrobotNode ) in handleMainMenu()