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Searched refs:gyrobotNode (Results 1 – 2 of 2) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dgame.cpp1391 node_t* gyrobotNode = nullptr; in gameLogic() local
1399 gyrobotNode = node; in gameLogic()
1411 if ( gyrobotNode ) in gameLogic()
1420 if ( node == gyrobotNode ) in gameLogic()
H A Dmenu.cpp9592 node_t* gyrobotNode = nullptr; in handleMainMenu() local
9600 gyrobotNode = node; in handleMainMenu()
9612 if ( gyrobotNode ) in handleMainMenu()
9621 if ( node == gyrobotNode ) in handleMainMenu()