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Searched refs:hFilterFatfury (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/win32/
H A Dsel.cpp165 HTREEITEM hFilterFatfury = NULL; variable
1194 …_TVCreateFiltersA(hFamily , IDS_FAMILY_FATFURY , hFilterFatfury , nLoadMenuFamilyFilter & FBF_FA… in CreateFilters()
1655 _TreeView_SetCheckState(hFilterList, hFilterFatfury, FALSE); in DialogProc()
1670 _TreeView_SetCheckState(hFilterList, hFilterFatfury, TRUE); in DialogProc()
1796 if (hItemChanged == hFilterFatfury) _ToggleGameListing(nLoadMenuFamilyFilter, FBF_FATFURY); in DialogProc()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/win32/
H A Dsel.cpp172 HTREEITEM hFilterFatfury = NULL; variable
1309 …_TVCreateFiltersA(hFamily , IDS_FAMILY_FATFURY , hFilterFatfury , nLoadMenuFamilyFilter & FBF_FA… in CreateFilters()
1844 _TreeView_SetCheckState(hFilterList, hFilterFatfury, FALSE); in DialogProc()
1862 _TreeView_SetCheckState(hFilterList, hFilterFatfury, TRUE); in DialogProc()
2060 if (hItemChanged == hFilterFatfury) _ToggleGameListing(nLoadMenuFamilyFilter, FBF_FATFURY); in DialogProc()