Home
last modified time | relevance | path

Searched refs:hFilterGalaxian (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/win32/
H A Dsel.cpp106 HTREEITEM hFilterGalaxian = NULL; variable
1237 …_TVCreateFiltersA(hHardware , IDS_SEL_GALAXIAN , hFilterGalaxian , nLoadMenuShowX & MASKGALAXIA… in CreateFilters()
1554 _TreeView_SetCheckState(hFilterList, hFilterGalaxian, FALSE); in DialogProc()
1590 _TreeView_SetCheckState(hFilterList, hFilterGalaxian, TRUE); in DialogProc()
1758 if (hItemChanged == hFilterGalaxian) _ToggleGameListing(nLoadMenuShowX, MASKGALAXIAN); in DialogProc()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/win32/
H A Dsel.cpp107 HTREEITEM hFilterGalaxian = NULL; variable
1359 …_TVCreateFiltersA(hHardware , IDS_SEL_GALAXIAN , hFilterGalaxian , nLoadMenuShowX & MASKGALAXIA… in CreateFilters()
1735 _TreeView_SetCheckState(hFilterList, hFilterGalaxian, FALSE); in DialogProc()
1776 _TreeView_SetCheckState(hFilterList, hFilterGalaxian, TRUE); in DialogProc()
2017 if (hItemChanged == hFilterGalaxian) _ToggleGameListing(nLoadMenuShowX, MASKGALAXIAN); in DialogProc()