Searched refs:hFilterMslug (Results 1 – 2 of 2) sorted by relevance
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/win32/ |
H A D | sel.cpp | 161 HTREEITEM hFilterMslug = NULL; variable 1196 …_TVCreateFiltersA(hFamily , IDS_FAMILY_MSLUG , hFilterMslug , nLoadMenuFamilyFilter & FBF_MSLU… in CreateFilters() 1651 _TreeView_SetCheckState(hFilterList, hFilterMslug, FALSE); in DialogProc() 1666 _TreeView_SetCheckState(hFilterList, hFilterMslug, TRUE); in DialogProc() 1792 if (hItemChanged == hFilterMslug) _ToggleGameListing(nLoadMenuFamilyFilter, FBF_MSLUG); in DialogProc()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/win32/ |
H A D | sel.cpp | 168 HTREEITEM hFilterMslug = NULL; variable 1311 …_TVCreateFiltersA(hFamily , IDS_FAMILY_MSLUG , hFilterMslug , nLoadMenuFamilyFilter & FBF_MSLU… in CreateFilters() 1840 _TreeView_SetCheckState(hFilterList, hFilterMslug, FALSE); in DialogProc() 1858 _TreeView_SetCheckState(hFilterList, hFilterMslug, TRUE); in DialogProc() 2056 if (hItemChanged == hFilterMslug) _ToggleGameListing(nLoadMenuFamilyFilter, FBF_MSLUG); in DialogProc()
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