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Searched refs:hFilterPwrinst (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/win32/
H A Dsel.cpp169 HTREEITEM hFilterPwrinst = NULL; variable
1197 …_TVCreateFiltersA(hFamily , IDS_FAMILY_PWRINST , hFilterPwrinst , nLoadMenuFamilyFilter & FBF_PW… in CreateFilters()
1659 _TreeView_SetCheckState(hFilterList, hFilterPwrinst, FALSE); in DialogProc()
1674 _TreeView_SetCheckState(hFilterList, hFilterPwrinst, TRUE); in DialogProc()
1800 if (hItemChanged == hFilterPwrinst) _ToggleGameListing(nLoadMenuFamilyFilter, FBF_PWRINST); in DialogProc()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/win32/
H A Dsel.cpp176 HTREEITEM hFilterPwrinst = NULL; variable
1313 …_TVCreateFiltersA(hFamily , IDS_FAMILY_PWRINST , hFilterPwrinst , nLoadMenuFamilyFilter & FBF_PW… in CreateFilters()
1848 _TreeView_SetCheckState(hFilterList, hFilterPwrinst, FALSE); in DialogProc()
1866 _TreeView_SetCheckState(hFilterList, hFilterPwrinst, TRUE); in DialogProc()
2064 if (hItemChanged == hFilterPwrinst) _ToggleGameListing(nLoadMenuFamilyFilter, FBF_PWRINST); in DialogProc()