Searched refs:hFilterVsfight (Results 1 – 2 of 2) sorted by relevance
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/win32/ |
H A D | sel.cpp | 140 HTREEITEM hFilterVsfight = NULL; variable 1211 …_TVCreateFiltersA(hGenre , IDS_GENRE_VSFIGHT , hFilterVsfight , nLoadMenuGenreFilter & GBF_VSFI… in CreateFilters() 1699 _TreeView_SetCheckState(hFilterList, hFilterVsfight, FALSE); in DialogProc() 1727 _TreeView_SetCheckState(hFilterList, hFilterVsfight, TRUE); in DialogProc() 1805 if (hItemChanged == hFilterVsfight) _ToggleGameListing(nLoadMenuGenreFilter, GBF_VSFIGHT); in DialogProc()
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/win32/ |
H A D | sel.cpp | 144 HTREEITEM hFilterVsfight = NULL; variable 1326 …_TVCreateFiltersA(hGenre , IDS_GENRE_VSFIGHT , hFilterVsfight , nLoadMenuGenreFilter & GBF_VSFI… in CreateFilters() 1941 _TreeView_SetCheckState(hFilterList, hFilterVsfight, FALSE); in DialogProc() 1972 _TreeView_SetCheckState(hFilterList, hFilterVsfight, TRUE); in DialogProc() 2070 if (hItemChanged == hFilterVsfight) _ToggleGameListing(nLoadMenuGenreFilter, GBF_VSFIGHT); in DialogProc()
|