Home
last modified time | relevance | path

Searched refs:hNpath (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/
H A Dpolygons.cpp891 int NearestNodeWithin(HPOLYGON hNpath, int x, int y) { in NearestNodeWithin() argument
895 CHECK_HP(hNpath, "Out of range polygon handle (11)"); in NearestNodeWithin()
923 HPOLYGON hNpath = NOPOLY; // path containing nearest corner in NearestCorner() local
938 hNpath = hStartPoly; in NearestCorner()
952 hNpath = hDestPoly; in NearestCorner()
962 if (hNpath != NOPOLY) { in NearestCorner()
963 *x = Polys[hNpath]->cx[ncorn]; in NearestCorner()
964 *y = Polys[hNpath]->cy[ncorn]; in NearestCorner()
1060 void getNpathNode(HPOLYGON hNpath, int node, int *px, int *py) { in getNpathNode() argument
1061 CHECK_HP(hNpath, "Out of range polygon handle (15)"); in getNpathNode()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/
H A Dpolygons.cpp937 int NearestNodeWithin(HPOLYGON hNpath, int x, int y) { in NearestNodeWithin() argument
941 CHECK_HP(hNpath, "Out of range polygon handle (11)"); in NearestNodeWithin()
969 HPOLYGON hNpath = NOPOLY; // path containing nearest corner in NearestCorner() local
984 hNpath = hStartPoly; in NearestCorner()
998 hNpath = hDestPoly; in NearestCorner()
1008 if (hNpath != NOPOLY) { in NearestCorner()
1009 *x = Polys[hNpath]->cx[ncorn]; in NearestCorner()
1010 *y = Polys[hNpath]->cy[ncorn]; in NearestCorner()
1106 void getNpathNode(HPOLYGON hNpath, int node, int *px, int *py) { in getNpathNode() argument
1107 CHECK_HP(hNpath, "Out of range polygon handle (15)"); in getNpathNode()
[all …]