Searched refs:hNpath (Results 1 – 2 of 2) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/ |
H A D | polygons.cpp | 891 int NearestNodeWithin(HPOLYGON hNpath, int x, int y) { in NearestNodeWithin() argument 895 CHECK_HP(hNpath, "Out of range polygon handle (11)"); in NearestNodeWithin() 923 HPOLYGON hNpath = NOPOLY; // path containing nearest corner in NearestCorner() local 938 hNpath = hStartPoly; in NearestCorner() 952 hNpath = hDestPoly; in NearestCorner() 962 if (hNpath != NOPOLY) { in NearestCorner() 963 *x = Polys[hNpath]->cx[ncorn]; in NearestCorner() 964 *y = Polys[hNpath]->cy[ncorn]; in NearestCorner() 1060 void getNpathNode(HPOLYGON hNpath, int node, int *px, int *py) { in getNpathNode() argument 1061 CHECK_HP(hNpath, "Out of range polygon handle (15)"); in getNpathNode() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/ |
H A D | polygons.cpp | 937 int NearestNodeWithin(HPOLYGON hNpath, int x, int y) { in NearestNodeWithin() argument 941 CHECK_HP(hNpath, "Out of range polygon handle (11)"); in NearestNodeWithin() 969 HPOLYGON hNpath = NOPOLY; // path containing nearest corner in NearestCorner() local 984 hNpath = hStartPoly; in NearestCorner() 998 hNpath = hDestPoly; in NearestCorner() 1008 if (hNpath != NOPOLY) { in NearestCorner() 1009 *x = Polys[hNpath]->cx[ncorn]; in NearestCorner() 1010 *y = Polys[hNpath]->cy[ncorn]; in NearestCorner() 1106 void getNpathNode(HPOLYGON hNpath, int node, int *px, int *py) { in getNpathNode() argument 1107 CHECK_HP(hNpath, "Out of range polygon handle (15)"); in getNpathNode() [all …]
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