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Searched refs:ha_nodename (Results 1 – 5 of 5) sorted by relevance

/dports/cad/magic/magic-8.3.245/extract/
H A DExtHier.c397 name = (*ha->ha_nodename)(ha->hierOneTile, ha->hierPNum,
496 name = (*ha->ha_nodename)(cum, ha->hierPNumBelow, extHierCumFlat, ha, TRUE);
501 name = (*ha->ha_nodename)(ha->hierOneTile, ha->hierPNum, extHierOneFlat,
599 name = (*ha->ha_nodename)(cum, ha->hierPNumBelow, extHierCumFlat, ha, TRUE);
755 if (tp && (name = (*ha->ha_nodename)(tp, np->nreg_pnum, lookFlat, ha, FALSE))
H A DextractInt.h356 char *(*ha_nodename)(); /* Map (tp, et, ha) into nodename; see above */ member
H A DExtArray.c162 ha.ha_nodename = extArrayTileToNode;
H A DExtSubtree.c194 ha.ha_nodename = extSubtreeTileToNode;
H A DextractInt.h.new308 * The procedure ha_nodename is used to map from a tile into the
327 char *(*ha_nodename)();/* Map (tp, et, ha) into nodename; see above */