Searched refs:ha_nodename (Results 1 – 5 of 5) sorted by relevance
/dports/cad/magic/magic-8.3.245/extract/ |
H A D | ExtHier.c | 397 name = (*ha->ha_nodename)(ha->hierOneTile, ha->hierPNum, 496 name = (*ha->ha_nodename)(cum, ha->hierPNumBelow, extHierCumFlat, ha, TRUE); 501 name = (*ha->ha_nodename)(ha->hierOneTile, ha->hierPNum, extHierOneFlat, 599 name = (*ha->ha_nodename)(cum, ha->hierPNumBelow, extHierCumFlat, ha, TRUE); 755 if (tp && (name = (*ha->ha_nodename)(tp, np->nreg_pnum, lookFlat, ha, FALSE))
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H A D | extractInt.h | 356 char *(*ha_nodename)(); /* Map (tp, et, ha) into nodename; see above */ member
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H A D | ExtArray.c | 162 ha.ha_nodename = extArrayTileToNode;
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H A D | ExtSubtree.c | 194 ha.ha_nodename = extSubtreeTileToNode;
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H A D | extractInt.h.new | 308 * The procedure ha_nodename is used to map from a tile into the 327 char *(*ha_nodename)();/* Map (tp, et, ha) into nodename; see above */
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