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Searched refs:hand1_y_hot (Results 1 – 8 of 8) sorted by relevance

/dports/games/fkiss/fkiss-0.33/
H A Dhand1.xbm4 #define hand1_y_hot 4
H A Dcursor.c82 hand1_width, hand1_height, hand1_x_hot, hand1_y_hot}, in init_cursor()
/dports/x11-fm/xfe/xfe-1.44/src/
H A DXFileWrite.cpp54 #define hand1_y_hot 1 macro
302 …sor(application, hand1_bits, hand1_mask_bits, hand1_width, hand1_height, hand1_x_hot, hand1_y_hot); in main()
H A Dmain.cpp227 #define hand1_y_hot 1 macro
513 …sor(application, hand1_bits, hand1_mask_bits, hand1_width, hand1_height, hand1_x_hot, hand1_y_hot); in main()
H A DXFilePackage.cpp56 #define hand1_y_hot 1 macro
826 …sor(application, hand1_bits, hand1_mask_bits, hand1_width, hand1_height, hand1_x_hot, hand1_y_hot); in main()
H A DXFileImage.cpp62 #define hand1_y_hot 1 macro
2790 …sor(application, hand1_bits, hand1_mask_bits, hand1_width, hand1_height, hand1_x_hot, hand1_y_hot); in main()
/dports/x11-toolkits/gtk20/gtk+-2.24.33/gdk/directfb/
H A Dgdkcursor-directfb.c108 {hand1_bits, hand1_width, hand1_height, hand1_x_hot, hand1_y_hot},
H A Dx-cursors.xbm352 #define hand1_y_hot 0