Searched refs:handCardId (Results 1 – 4 of 4) sorted by relevance
207 int getStationId(int playerId, int handCardId);
2603 int Scene1337::getStationId(int playerId, int handCardId) { in getStationId() argument2604 …f ((_gameBoardSide[playerId]._handCard[handCardId]._cardId > 1) && (_gameBoardSide[playerId]._hand… in getStationId()2605 return handCardId; in getStationId()