Searched refs:handle_redraw (Results 1 – 9 of 9) sorted by relevance
31 def handle_redraw(event): function44 canvas.mpl_connect('draw_event', handle_redraw)
115 int handle_redraw; member
1059 if (lg->freqhandles and (lg->handle_redraw or lg->force_redraw)) { in calf_line_graph_expose()1084 lg->handle_redraw = 0; in calf_line_graph_expose()1178 lg->handle_redraw = 1; in calf_line_graph_pointer_motion()1196 lg->handle_redraw = 1; in calf_line_graph_pointer_motion()1306 lg->handle_redraw = 1; in calf_line_graph_scroll()1336 lg->handle_redraw = 1; in calf_line_graph_leave()1490 lg->handle_redraw = 1; in calf_line_graph_init()
1428 clg->handle_redraw = 1; in set()1435 clg->handle_redraw = 1; in set()1446 clg->handle_redraw = 1; in set()1458 clg->handle_redraw = true; in set()
281 bool handle_redraw = true)283 bgiemu_handle_redraw = handle_redraw;
293 static void handle_redraw(object obj, HWND hwnd) in handle_redraw() function634 handle_redraw(obj, hwnd);
937 handle_redraw( FL_IMAGE * im, in handle_redraw() function1237 handle_redraw( im, win ); in flimage_sdisplay()