Home
last modified time | relevance | path

Searched refs:hasBurstSound (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/
H A DWeaponModels.h47 bool hasBurstSound() const;
H A DWeaponModels.cc569 bool WeaponModel::hasBurstSound() const in hasBurstSound() function in WeaponModel
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DWeapons.cc728 if ( GCM->getWeapon( usItemNum )->hasBurstSound() ) in UseGun()