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Searched refs:hasEGPU4 (Results 1 – 9 of 9) sorted by relevance

/dports/games/redeclipse/base-2.0.0/src/engine/
H A Dshader.cpp172 if(hasEGPU4) in compileglslshader()
240 if(glslversion < 130 && hasEGPU4) parts[numparts++] = "#define uint unsigned int\n"; in compileglslshader()
241 else if(glslversion < 140 && !hasEGPU4) in compileglslshader()
250 if(hasEGPU4) in compileglslshader()
402 bool clear = glslversion < 130 && !hasEGPU4; in findfragdatalocs()
985 if(glslversion >= 140 || hasEGPU4) in setupshaders()
H A Drendergl.cpp5 … false, hasHFP = false, hasDBT = false, hasDC = false, hasDBGO = false, hasEGPU4 = false, hasGPU4 … variable
604 hasEGPU4 = true; in gl_checkextensions()
659 hasEGPU4 = hasGPU4 = true; in gl_checkextensions()
H A Dengine.h281 …G, hasTQ, hasPF, hasTRG, hasTI, hasHFV, hasHFP, hasDBT, hasDC, hasDBGO, hasEGPU4, hasGPU4, hasGPU5…
/dports/games/tesseract-data/tesseract/src/engine/
H A Dshader.cpp174 if(hasEGPU4) in compileglslshader()
242 if(glslversion < 130 && hasEGPU4) parts[numparts++] = "#define uint unsigned int\n"; in compileglslshader()
243 else if(glslversion < 140 && !hasEGPU4) in compileglslshader()
252 if(hasEGPU4) in compileglslshader()
364 …if((glslversion >= 130 || hasEGPU4) && ((glslversion < 330 && (glslversion < 150 || !hasEAL)) || a… in linkglslprogram()
959 if(glslversion >= 140 || hasEGPU4) in setupshaders()
H A Drendergl.cpp5 … false, hasHFP = false, hasDBT = false, hasDC = false, hasDBGO = false, hasEGPU4 = false, hasGPU4 … variable
625 hasEGPU4 = true; in gl_checkextensions()
680 hasEGPU4 = hasGPU4 = true; in gl_checkextensions()
H A Dengine.h122 …G, hasTQ, hasPF, hasTRG, hasTI, hasHFV, hasHFP, hasDBT, hasDC, hasDBGO, hasEGPU4, hasGPU4, hasGPU5…
/dports/games/tesseract/tesseract/src/engine/
H A Dshader.cpp174 if(hasEGPU4) in compileglslshader()
242 if(glslversion < 130 && hasEGPU4) parts[numparts++] = "#define uint unsigned int\n"; in compileglslshader()
243 else if(glslversion < 140 && !hasEGPU4) in compileglslshader()
252 if(hasEGPU4) in compileglslshader()
364 …if((glslversion >= 130 || hasEGPU4) && ((glslversion < 330 && (glslversion < 150 || !hasEAL)) || a… in linkglslprogram()
959 if(glslversion >= 140 || hasEGPU4) in setupshaders()
H A Drendergl.cpp5 … false, hasHFP = false, hasDBT = false, hasDC = false, hasDBGO = false, hasEGPU4 = false, hasGPU4 … variable
625 hasEGPU4 = true; in gl_checkextensions()
680 hasEGPU4 = hasGPU4 = true; in gl_checkextensions()
H A Dengine.h122 …G, hasTQ, hasPF, hasTRG, hasTI, hasHFV, hasHFP, hasDBT, hasDC, hasDBGO, hasEGPU4, hasGPU4, hasGPU5…