Searched refs:hasEGPU4 (Results 1 – 9 of 9) sorted by relevance
/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | shader.cpp | 172 if(hasEGPU4) in compileglslshader() 240 if(glslversion < 130 && hasEGPU4) parts[numparts++] = "#define uint unsigned int\n"; in compileglslshader() 241 else if(glslversion < 140 && !hasEGPU4) in compileglslshader() 250 if(hasEGPU4) in compileglslshader() 402 bool clear = glslversion < 130 && !hasEGPU4; in findfragdatalocs() 985 if(glslversion >= 140 || hasEGPU4) in setupshaders()
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H A D | rendergl.cpp | 5 … false, hasHFP = false, hasDBT = false, hasDC = false, hasDBGO = false, hasEGPU4 = false, hasGPU4 … variable 604 hasEGPU4 = true; in gl_checkextensions() 659 hasEGPU4 = hasGPU4 = true; in gl_checkextensions()
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H A D | engine.h | 281 …G, hasTQ, hasPF, hasTRG, hasTI, hasHFV, hasHFP, hasDBT, hasDC, hasDBGO, hasEGPU4, hasGPU4, hasGPU5…
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | shader.cpp | 174 if(hasEGPU4) in compileglslshader() 242 if(glslversion < 130 && hasEGPU4) parts[numparts++] = "#define uint unsigned int\n"; in compileglslshader() 243 else if(glslversion < 140 && !hasEGPU4) in compileglslshader() 252 if(hasEGPU4) in compileglslshader() 364 …if((glslversion >= 130 || hasEGPU4) && ((glslversion < 330 && (glslversion < 150 || !hasEAL)) || a… in linkglslprogram() 959 if(glslversion >= 140 || hasEGPU4) in setupshaders()
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H A D | rendergl.cpp | 5 … false, hasHFP = false, hasDBT = false, hasDC = false, hasDBGO = false, hasEGPU4 = false, hasGPU4 … variable 625 hasEGPU4 = true; in gl_checkextensions() 680 hasEGPU4 = hasGPU4 = true; in gl_checkextensions()
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H A D | engine.h | 122 …G, hasTQ, hasPF, hasTRG, hasTI, hasHFV, hasHFP, hasDBT, hasDC, hasDBGO, hasEGPU4, hasGPU4, hasGPU5…
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | shader.cpp | 174 if(hasEGPU4) in compileglslshader() 242 if(glslversion < 130 && hasEGPU4) parts[numparts++] = "#define uint unsigned int\n"; in compileglslshader() 243 else if(glslversion < 140 && !hasEGPU4) in compileglslshader() 252 if(hasEGPU4) in compileglslshader() 364 …if((glslversion >= 130 || hasEGPU4) && ((glslversion < 330 && (glslversion < 150 || !hasEAL)) || a… in linkglslprogram() 959 if(glslversion >= 140 || hasEGPU4) in setupshaders()
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H A D | rendergl.cpp | 5 … false, hasHFP = false, hasDBT = false, hasDC = false, hasDBGO = false, hasEGPU4 = false, hasGPU4 … variable 625 hasEGPU4 = true; in gl_checkextensions() 680 hasEGPU4 = hasGPU4 = true; in gl_checkextensions()
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H A D | engine.h | 122 …G, hasTQ, hasPF, hasTRG, hasTI, hasHFV, hasHFP, hasDBT, hasDC, hasDBGO, hasEGPU4, hasGPU4, hasGPU5…
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