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Searched refs:hasSound (Results 1 – 25 of 50) sorted by relevance

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/dports/net-im/chatterino2/chatterino2-2.3.4/src/controllers/highlights/
H A DHighlightBadge.cpp19 bool hasSound, const QString &soundUrl, in HighlightBadge() argument
21 : HighlightBadge(badgeName, displayName, hasAlert, hasSound, soundUrl, in HighlightBadge()
28 bool hasSound, const QString &soundUrl, in HighlightBadge() argument
33 , hasSound_(hasSound) in HighlightBadge()
61 bool HighlightBadge::hasSound() const in hasSound() function in chatterino::HighlightBadge
H A DHighlightPhrase.cpp28 bool hasAlert, bool hasSound, bool isRegex, in HighlightPhrase() argument
34 , hasSound_(hasSound) in HighlightPhrase()
50 bool hasAlert, bool hasSound, bool isRegex, in HighlightPhrase() argument
56 , hasSound_(hasSound) in HighlightPhrase()
86 bool HighlightPhrase::hasSound() const in hasSound() function in chatterino::HighlightPhrase
H A DHighlightBadge.hpp18 bool hasAlert, bool hasSound, const QString &soundUrl,
22 bool hasAlert, bool hasSound, const QString &soundUrl,
28 bool hasSound() const;
79 chatterino::rj::set(ret, "sound", value.hasSound(), a); in get()
H A DHighlightPhrase.hpp28 bool hasSound, bool isRegex, bool isCaseSensitive,
37 bool hasSound, bool isRegex, bool isCaseSensitive,
58 bool hasSound() const;
120 chatterino::rj::set(ret, "sound", value.hasSound(), a); in get()
H A DBadgeHighlightModel.cpp46 setBoolItem(row[Column::PlaySound], item.hasSound()); in getRowFromItem()
H A DUserHighlightModel.cpp46 setBoolItem(row[Column::PlaySound], item.hasSound()); in getRowFromItem()
/dports/games/scid/scid/tcl/utils/
H A Dsound.tcl41 variable hasSound
45 set hasSound 1
57 if { $::utils::sound::pipe == "" } { set hasSound 0 }
95 variable hasSound
98 if {! $hasSound} { return }
/dports/games/libretro-mgba/mgba-6186d45/src/platform/3ds/
H A Dmain.c84 } hasSound; variable
173 if (hasSound != NO_SOUND) { in _cleanup()
177 if (hasSound == DSP_SUPPORTED) { in _cleanup()
277 if (hasSound != NO_SOUND) { in _setup()
343 if (hasSound != NO_SOUND) { in _gameLoaded()
346 if (hasSound == DSP_SUPPORTED) { in _gameLoaded()
601 if (hasSound == NO_SOUND) { in _drawFrame()
772 if (hasSound == DSP_SUPPORTED) { in _postAudioBuffer()
818 hasSound = NO_SOUND; in main()
820 hasSound = DSP_SUPPORTED; in main()
/dports/emulators/mgba/mgba-0.9.2/src/platform/3ds/
H A Dmain.c85 } hasSound; variable
179 if (hasSound != NO_SOUND) { in _cleanup()
183 if (hasSound == DSP_SUPPORTED) { in _cleanup()
289 if (hasSound != NO_SOUND) { in _setup()
355 if (hasSound != NO_SOUND) { in _gameLoaded()
358 if (hasSound == DSP_SUPPORTED) { in _gameLoaded()
608 if (hasSound == NO_SOUND) { in _drawFrame()
779 if (hasSound == DSP_SUPPORTED) { in _postAudioBuffer()
826 hasSound = NO_SOUND; in main()
828 hasSound = DSP_SUPPORTED; in main()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/
H A Dgame_video.cpp100 const bool hasSound = Audio::isValid(); in ShowVideo() local
102 if ( hasSound ) { in ShowVideo()
190 if ( hasSound ) { in ShowVideo()
/dports/net-im/chatterino2/chatterino2-2.3.4/src/messages/
H A DSharedMessageBuilder.cpp235 if (userHighlight.hasSound()) in parseHighlights()
306 if (highlight.hasSound() && !this->highlightSound_) in parseHighlights()
358 if (highlight.hasSound() && !this->highlightSound_) in parseHighlights()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/
H A Dvideoplayer.cpp43 hasSound(false), canceled(false) { in Properties()
204 properties.hasSound = video->decoder->hasSound(); in openVideo()
206 if (!video->decoder->hasSound()) in openVideo()
364 if (!onlySound || video->decoder->hasSound()) { in waitEndFrame()
366 if (!video->decoder->hasSound()) in waitEndFrame()
435 if (video->decoder->hasSound()) { in playFrame()
H A Dvideoplayer.h99 bool hasSound; ///< Does the video have sound? member
/dports/games/scummvm/scummvm-2.5.1/engines/gob/
H A Dvideoplayer.cpp43 hasSound(false), canceled(false) { in Properties()
204 properties.hasSound = video->decoder->hasSound(); in openVideo()
206 if (!video->decoder->hasSound()) in openVideo()
364 if (!onlySound || video->decoder->hasSound()) { in waitEndFrame()
366 if (!video->decoder->hasSound()) in waitEndFrame()
435 if (video->decoder->hasSound()) { in playFrame()
H A Dvideoplayer.h99 bool hasSound; ///< Does the video have sound? member
/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/compilers/roqvq/
H A DroqParam.cpp75 hasSound = false; in InitFromFile()
147 hasSound = true; in InitFromFile()
153 hasSound = true; in InitFromFile()
494 return hasSound; in HasSound()
H A DroqParam.h101 bool hasSound; variable
/dports/games/scourge/scourge/src/gui/
H A Dtextfield.h66 virtual inline bool hasSound() { in hasSound() function
H A Dslider.h62 virtual inline bool hasSound() { in hasSound() function
H A Dcanvas.h84 virtual inline bool hasSound() { in hasSound() function
H A Dscrollinglabel.h136 virtual inline bool hasSound() { in hasSound() function
H A Dscrollinglist.h134 virtual inline bool hasSound() { in hasSound() function
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libcore/swf/
H A DDefineButtonSoundTag.cpp70 if (button->hasSound()) in loader()
H A DDefineButtonTag.h222 bool hasSound() const { return (_soundTag.get()); } in hasSound() function
/dports/games/scummvm/scummvm-2.5.1/engines/dragons/
H A Dvabsound.h115 bool hasSound(uint16 program, uint16 key);

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