Searched refs:hasThingToActivate (Results 1 – 3 of 3) sorted by relevance
292 bool hasThingToActivate();
2457 bool Avatar::hasThingToActivate() in hasThingToActivate() function in Avatar2464 if (hasThingToActivate()) return; in formAbility()
3054 luaFunc(hasThingToActivate) in luaFunc() argument3056 luaReturnBool(dsq->game->avatar->hasThingToActivate()); in luaFunc()10037 luaRegister(hasThingToActivate),