Searched refs:hasUnnormalizedIntegerTexture (Results 1 – 8 of 8) sorted by relevance
102 bool hasUnnormalizedIntegerTexture() const;
153 …bool use32BitFiltering = hasFloatTexture() || hasUnnormalizedIntegerTexture() || force32BitFilteri… in sampleTexture()161 if(!hasFloatTexture() && !hasUnnormalizedIntegerTexture() && !state.compareEnable) in sampleTexture()282 bool integer = hasUnnormalizedIntegerTexture(); in sampleTexture()302 bool integer = hasUnnormalizedIntegerTexture(); in sampleTexture()2120 bool scaled = !hasFloatTexture() && !hasUnnormalizedIntegerTexture() && !state.compareEnable; in replaceBorderTexel()2515 bool SamplerCore::hasUnnormalizedIntegerTexture() const in hasUnnormalizedIntegerTexture() function in sw::SamplerCore
100 bool hasUnnormalizedIntegerTexture() const;
301 …if(hasFloatTexture() || hasUnnormalizedIntegerTexture() || forceFloatFiltering || seamlessCube || … in sampleTexture()334 if(!hasFloatTexture() && !hasUnnormalizedIntegerTexture()) in sampleTexture()2573 bool SamplerCore::hasUnnormalizedIntegerTexture() const in hasUnnormalizedIntegerTexture() function in sw::SamplerCore
129 …bool use32BitFiltering = hasFloatTexture() || hasUnnormalizedIntegerTexture() || force32BitFilteri… in sampleTexture()137 if(!hasFloatTexture() && !hasUnnormalizedIntegerTexture() && !state.compareEnable) in sampleTexture()258 bool integer = hasUnnormalizedIntegerTexture(); in sampleTexture()278 bool integer = hasUnnormalizedIntegerTexture(); in sampleTexture()2111 bool scaled = !hasFloatTexture() && !hasUnnormalizedIntegerTexture() && !state.compareEnable; in replaceBorderTexel()2533 bool SamplerCore::hasUnnormalizedIntegerTexture() const in hasUnnormalizedIntegerTexture() function in sw::SamplerCore