Searched refs:hasUpDownLoops (Results 1 – 4 of 4) sorted by relevance
168 int hasUpDownLoops(CharacterInfo *char1);
1757 int hasUpDownLoops(CharacterInfo *char1) { in hasUpDownLoops() function1831 (hasUpDownLoops(chinf) == 0)) { in fix_player_sprite()
186 int hasUpDownLoops(CharacterInfo *char1);
1665 int hasUpDownLoops(CharacterInfo *char1) { in hasUpDownLoops() function1738 (hasUpDownLoops(chinf) == 0)) { in fix_player_sprite()