Searched refs:has_mutable_rb (Results 1 – 11 of 11) sorted by relevance
722 const bool has_mutable_rb = _eglSurfaceHasMutableRenderBuffer(draw); in droid_swap_buffers() local730 if (has_mutable_rb && in droid_swap_buffers()762 if (has_mutable_rb && in droid_swap_buffers()
966 const bool has_mutable_rb = _eglSurfaceHasMutableRenderBuffer(draw); in droid_swap_buffers() local974 if (has_mutable_rb && in droid_swap_buffers()1006 if (has_mutable_rb && in droid_swap_buffers()
982 const bool has_mutable_rb = _eglSurfaceHasMutableRenderBuffer(draw); in droid_swap_buffers() local990 if (has_mutable_rb && in droid_swap_buffers()1022 if (has_mutable_rb && in droid_swap_buffers()