Searched refs:has_removedfromgamemessage (Results 1 – 3 of 3) sorted by relevance
552 if (packet.GetMsg()->has_removedfromgamemessage()) { in ValidateRemovedFromGameMessage()
25997 if (has_removedfromgamemessage()) {27462 if (has_removedfromgamemessage()) {27997 if (has_removedfromgamemessage()) {28491 if (from.has_removedfromgamemessage()) {28758 if (has_removedfromgamemessage()) {
11302 inline bool has_removedfromgamemessage() const;21259 inline bool PokerTHMessage::has_removedfromgamemessage() const { in has_removedfromgamemessage() function