/dports/devel/php-ice37/ice-3.7.2/cpp/test/Glacier2/hashpassword/ |
H A D | test.py | 12 hashpassword = os.path.join(toplevel, "scripts", "icehashpassword.py") 21 return run('"%s" "%s" %s' % (sys.executable, hashpassword, args),
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/dports/devel/ice37/ice-3.7.2/cpp/test/Glacier2/hashpassword/ |
H A D | test.py | 12 hashpassword = os.path.join(toplevel, "scripts", "icehashpassword.py") 21 return run('"%s" "%s" %s' % (sys.executable, hashpassword, args),
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/dports/devel/py-ice37/ice-3.7.2/cpp/test/Glacier2/hashpassword/ |
H A D | test.py | 12 hashpassword = os.path.join(toplevel, "scripts", "icehashpassword.py") 21 return run('"%s" "%s" %s' % (sys.executable, hashpassword, args),
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/dports/www/ikiwiki/ikiwiki-3.20200202.3/doc/ |
H A D | ikiwiki-transition.mdwn | 54 # hashpassword your.setup|srcdir 56 The `hashpassword` mode forces any plaintext passwords stored in the
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H A D | security.mdwn | 401 `ikiwiki-transition hashpassword` to replace all existing cleartext passwords
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/dports/www/ikiwiki/ikiwiki-3.20200202.3/ |
H A D | ikiwiki-transition.in | 88 sub hashpassword { 255 hashpassword(@ARGV);
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H A D | NEWS | 257 then run `ikiwiki-transition hashpassword /path/to/srcdir` to replace all
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | auth.h | 26 void hashpassword(int cn, int sessionid, const char *pwd, char *result, int maxlen) in hashpassword() function 37 hashpassword(ci->clientnum, ci->sessionid, wanted, hash, MAXSTRLEN); in checkpassword()
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H A D | client.cpp | 986 server::hashpassword(game::player1->clientnum, sessionid, pwd, hash); in hashpwd() 997 else server::hashpassword(game::player1->clientnum, sessionid, arg, hash); in setpriv() 1676 server::hashpassword(game::player1->clientnum, sessionid, connectpass, hash); in sendintro()
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H A D | game.h | 911 …extern void hashpassword(int cn, int sessionid, const char *pwd, char *result, int maxlen = MAXSTR…
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | auth.h | 26 void hashpassword(int cn, int sessionid, const char *pwd, char *result, int maxlen) in hashpassword() function 37 hashpassword(ci->clientnum, ci->sessionid, wanted, hash, MAXSTRLEN); in checkpassword()
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H A D | client.cpp | 1318 server::hashpassword(game::player1->clientnum, sessionid, pwd, hash); in hashpwd() 1329 else server::hashpassword(game::player1->clientnum, sessionid, arg, hash); in setpriv() 2017 server::hashpassword(game::player1->clientnum, sessionid, connectpass, hash); in sendintro()
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/dports/games/tesseract-data/tesseract/src/game/ |
H A D | game.h | 618 …extern void hashpassword(int cn, int sessionid, const char *pwd, char *result, int maxlen = MAXSTR…
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H A D | client.cpp | 511 server::hashpassword(player1->clientnum, sessionid, pwd, hash); in hashpwd() 530 server::hashpassword(player1->clientnum, sessionid, arg, hash); in setmaster() 1060 server::hashpassword(player1->clientnum, sessionid, connectpass, hash); in sendintro()
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H A D | server.cpp | 1278 void hashpassword(int cn, int sessionid, const char *pwd, char *result, int maxlen) in hashpassword() function 1289 hashpassword(ci->clientnum, ci->sessionid, wanted, hash, sizeof(hash)); in checkpassword()
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/dports/games/tesseract/tesseract/src/game/ |
H A D | game.h | 618 …extern void hashpassword(int cn, int sessionid, const char *pwd, char *result, int maxlen = MAXSTR…
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H A D | client.cpp | 511 server::hashpassword(player1->clientnum, sessionid, pwd, hash); in hashpwd() 530 server::hashpassword(player1->clientnum, sessionid, arg, hash); in setmaster() 1060 server::hashpassword(player1->clientnum, sessionid, connectpass, hash); in sendintro()
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H A D | server.cpp | 1278 void hashpassword(int cn, int sessionid, const char *pwd, char *result, int maxlen) in hashpassword() function 1289 hashpassword(ci->clientnum, ci->sessionid, wanted, hash, sizeof(hash)); in checkpassword()
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/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | client.cpp | 310 server::hashpassword(game::player1->clientnum, sessionid, pwd, hash); in hashpwd() 321 else server::hashpassword(game::player1->clientnum, sessionid, arg, hash); in setmaster() 755 server::hashpassword(game::player1->clientnum, sessionid, connectpass, hash); in sendintro()
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H A D | game.h | 1139 …extern void hashpassword(int cn, int sessionid, const char *pwd, char *result, int maxlen = MAXSTR…
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H A D | server.cpp | 2637 void hashpassword(int cn, int sessionid, const char *pwd, char *result, int maxlen) in hashpassword() function 2648 hashpassword(ci->clientnum, ci->sessionid, wanted, hash, sizeof(string)); in checkpassword()
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/dports/games/sauerbraten/sauerbraten/src/fpsgame/ |
H A D | client.cpp | 459 server::hashpassword(player1->clientnum, sessionid, pwd, hash); in hashpwd() 478 server::hashpassword(player1->clientnum, sessionid, arg, hash); in setmaster() 1072 server::hashpassword(player1->clientnum, sessionid, connectpass, hash); in sendintro()
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H A D | game.h | 860 …extern void hashpassword(int cn, int sessionid, const char *pwd, char *result, int maxlen = MAXSTR…
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H A D | server.cpp | 1418 void hashpassword(int cn, int sessionid, const char *pwd, char *result, int maxlen) in hashpassword() function 1429 hashpassword(ci->clientnum, ci->sessionid, wanted, hash, sizeof(hash)); in checkpassword()
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/dports/www/ikiwiki/ikiwiki-3.20200202.3/debian/ |
H A D | NEWS | 257 then run `ikiwiki-transition hashpassword /path/to/srcdir` to replace all
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