/dports/devel/plan9port/plan9port-1f098efb7370a0b28306d10681e21883fb1c1507/src/cmd/ |
H A D | test.c | 33 int hasmode(char *, ulong); 133 return(hasmode(nxtarg(0), DMAPPEND)); in e3() 136 return(hasmode(nxtarg(0), DMEXCL)); in e3() 139 return(hasmode(nxtarg(0), DMTMP)); in e3() 241 hasmode(char *f, ulong m) in hasmode() function 257 return hasmode(f, DMDIR); in isdir()
|
/dports/devel/9base/9base-6/test/ |
H A D | test.c | 33 int hasmode(char *, ulong); 133 return(hasmode(nxtarg(0), DMAPPEND)); in e3() 136 return(hasmode(nxtarg(0), DMEXCL)); in e3() 139 return(hasmode(nxtarg(0), DMTMP)); in e3() 270 hasmode(char *f, ulong m) in hasmode() function
|
/dports/print/fontforge/fontforge-20201107/gutils/ |
H A D | giofile.c | 127 cur->hasdir = cur->hasexe = cur->hasmode = cur->hassize = cur->hastime = true; 162 cur->hasdir = cur->hasexe = cur->hasmode = cur->hassize = cur->hastime = true; 194 cur->hasdir = cur->hasexe = cur->hasmode = cur->hassize = cur->hastime = true;
|
/dports/print/fontforge/fontforge-20201107/inc/ |
H A D | gio.h | 69 unsigned int hasmode: 1; member
|
/dports/irc/irssi-scripts/irssi-scripts/scripts/ |
H A D | trigger.pl | 479 return hasmode($param, $nickname, $server, $channelname); 486 return defined($extra->{'other'}) && hasmode($param, $extra->{'other'}, $server, $channelname); 544 sub hasmode { subroutine
|
/dports/net/ns3/ns-allinone-3.35/ns-3.35/src/uan/model/ |
H A D | uan-phy-gen.cc | 784 bool hasmode = false; in StartRxPacket() local 789 hasmode = true; in StartRxPacket() 793 if (!hasmode) in StartRxPacket()
|
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | main.cpp | 548 bool hasmode = false; in setupscreen() local 551 if(scr_w <= modes[i]->w && scr_h <= modes[i]->h) { hasmode = true; break; } in setupscreen() 553 if(!hasmode) { scr_w = modes[0]->w; scr_h = modes[0]->h; } in setupscreen()
|
/dports/games/tesseract-data/tesseract/src/game/ |
H A D | server.cpp | 429 …bool hasmode(int mode, int offset = STARTGAMEMODE) const { return (calcmodemask() & (1 << (mode-of… in hasmode() function 433 if(!hasmode(mode)) loopi(NUMGAMEMODES) if(hasmode(i, 0)) return i+STARTGAMEMODE; in findmode() 439 return hasmode(reqmode) && (!map[0] || !reqmap[0] || !strcmp(map, reqmap)); in match()
|
/dports/games/tesseract/tesseract/src/game/ |
H A D | server.cpp | 429 …bool hasmode(int mode, int offset = STARTGAMEMODE) const { return (calcmodemask() & (1 << (mode-of… in hasmode() function 433 if(!hasmode(mode)) loopi(NUMGAMEMODES) if(hasmode(i, 0)) return i+STARTGAMEMODE; in findmode() 439 return hasmode(reqmode) && (!map[0] || !reqmap[0] || !strcmp(map, reqmap)); in match()
|
/dports/games/sauerbraten/sauerbraten/src/fpsgame/ |
H A D | server.cpp | 432 …bool hasmode(int mode, int offset = STARTGAMEMODE) const { return (calcmodemask() & (1 << (mode-of… in hasmode() function 436 if(!hasmode(mode)) loopi(NUMGAMEMODES) if(hasmode(i, 0)) return i+STARTGAMEMODE; in findmode() 442 return hasmode(reqmode) && (!map[0] || !reqmap[0] || !strcmp(map, reqmap)); in match()
|