Searched refs:hatesteam (Results 1 – 6 of 6) sorted by relevance
170 /// @details BB@> a wrapper function for access to the hatesteam data174 return TeamStack.lst[ipredator_team].hatesteam[ REF_TO_INT( iprey_team )];
215 bool_t hatesteam[TEAM_MAX]; ///< Don't damage allies... member
8515 TeamStack.lst[teama].hatesteam[REF_TO_INT( teamb )] = btrue; in reset_teams()8519 TeamStack.lst[teama].hatesteam[REF_TO_INT( teama )] = bfalse; in reset_teams()8530 TeamStack.lst[teama].hatesteam[TEAM_NULL] = bfalse; in reset_teams()8531 TeamStack.lst[( TEAM_REF )TEAM_NULL].hatesteam[REF_TO_INT( teama )] = bfalse; in reset_teams()
579 TeamStack.lst[teama].hatesteam[REF_TO_INT( teamb )] = bfalse; in activate_alliance_file_vfs()
2773 …if (( enemies && TeamList[team].hatesteam[chr_get_iteam( charb )] && !ChrList.lst[charb].invictus … in get_target_in_block()2840 …if ( TeamList[team].hatesteam[chr_get_iteam( cnt )] && ChrList.lst[cnt].alive && !ChrList.lst[cnt]… in find_distant_target()2880 if (( enemies && TeamList[team].hatesteam[chr_get_iteam( charb )] ) || in get_nearest_in_block()4460 …| ( chr_get_iteam( charb ) == team && onlyfriends ) || ( TeamList[team].hatesteam[chr_get_iteam( c… in find_target_in_block()
705 …returncode = ( ChrList[pself->target].alive && TeamList[pchr->team].hatesteam[ChrList[pself->targe… in run_function_obsolete()