Searched refs:haveTextureCoords (Results 1 – 3 of 3) sorted by relevance
429 bool haveTextureCoords = false; in LoadVertex() local433 haveTextureCoords = true; in LoadVertex()439 haveTextureCoords = true; in LoadVertex()467 if (haveTextureCoords) { in LoadVertex()
438 bool haveTextureCoords = false; in LoadVertex() local442 haveTextureCoords = true; in LoadVertex()448 haveTextureCoords = true; in LoadVertex()476 if (haveTextureCoords) { in LoadVertex()
456 bool haveTextureCoords = false; in LoadVertex() local460 haveTextureCoords = true; in LoadVertex()466 haveTextureCoords = true; in LoadVertex()494 if (haveTextureCoords) { in LoadVertex()