Searched refs:have_curve (Results 1 – 2 of 2) sorted by relevance
111 …bool have_curve = part.isClosed() && part.size() > 3 && path->getCoordinate(part.last_index - 3).i… in draw() local131 if (draw_curve_handles && have_curve) in draw()137 have_curve = false; in draw()156 have_curve = true; in draw()
644 int have_curve = 0; in agent_protect() local708 have_curve = 1; in agent_protect()714 && i == 1 && have_curve) in agent_protect()